Files
gymkhana-actions/game/ui/commons/pause_menu/pause_menu.gd
Julian Murgia fc3ea147a7 Implement save overwrite confirmation (#368)
* Implement save overwrite confirmation + fixed pause game not pausing game execution.

* docs: Automatic update of API docs

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-08-13 09:28:38 +02:00

36 lines
583 B
GDScript

extends Control
func _ready():
self.pause_mode = Node.PAUSE_MODE_PROCESS
hide()
func _on_continue_pressed():
escoria.main.current_scene.game.pause_game()
func _on_save_game_pressed():
$Panel/VBoxContainer.hide()
$save_game.show()
func _on_load_game_pressed():
$Panel/VBoxContainer.hide()
$load_game.refresh_savegames()
$load_game.show()
func _on_quit_pressed():
get_tree().quit()
func _on_save_game_back_button_pressed():
$Panel/VBoxContainer.show()
$save_game.hide()
func _on_load_game_back_button_pressed():
$Panel/VBoxContainer.show()
$load_game.hide()