Duncan Brown 653e336383 fix: handles translation keys that have only one word (i.e. no spaces… (#596)
* fix: handles translation keys that have only one word (i.e. no spaces) in the actual dialogue

* fix: fixes dialogue that starts with a space

* fix: issues warning if translation key cannot be found (same for a voice file that can't be found) and uses the untranslated text in this case
2022-06-23 11:27:04 +02:00
2022-04-21 10:18:08 +02:00
2022-03-17 23:09:53 +01:00
2022-02-12 21:09:48 +01:00

Escoria Demo Game

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Libre framework for the creation of point-and-click adventure games with the multi-platform game engine Godot Engine.

Check out the Escoria documentation, especially the Getting Started Guide for further details.

If you want to contribute to the development of Escoria, please read our Contribution guidelines.

This is the demo game that acts as a testing ground for future Escoria development and a general showcase of its features.

Art credits

Characters

  • Mark spritesheet by Marco Giorgini - marcogiorgini.com Licence : CC0 Licence https://opengameart.org/content/mark-2d-adventure-game-sprite with some additions (talk animations) by Julian Murgia
  • Worker spritesheet based on Mark spritesheet by Marco Giorgini - marcogiorgini.com Licence: CC0 Licence edited by Julian Murgia

Items

Sound credits

  • Concrete footstep Licence: CC0 Licence https://www.kenney.nl/
  • “Game Menu Looping” (Licence CC-BY 4.0)
  • “Mystical Ocean Puzzle Game” (Licence CC-BY 4.0) by Eric Matyas www.soundimage.org

Cursors

Font

These fonts are provided as an example. Please mind checking the licence before redistributing with your game.

Description
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Readme MIT 384 MiB
release/0.7 Latest
2025-10-11 01:31:22 +00:00
Languages
GDScript 59%
TypeScript 35.2%
Shell 3.5%
Python 1.7%
GAP 0.6%