The distribution-fed modset is built against NeoForge 21.1.233 (distribution.json); several mods hard-require it (ferritecore ≥21.1.218, farmersdelight ≥21.1.219, configured ≥21.1.211). The old 21.1.209 pin made the server crash in pre-load with "Missing or unsupported mandatory dependencies: neoforge". Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Ulicraft Server — Project Context
Self-hosted modded Minecraft (NeoForge 1.21.1) with self-hosted auth/skins (Drasl), a distribution-fed modpack, avatar rendering, a guest landing page, and uptime monitoring. Public, internet-present deployment behind the host's nginx + TLS.
plan/ is the source of truth for the design. Start at plan/00-overview.md.
This file is a fast orientation + the durable decisions/gotchas; when it disagrees
with plan/ or the code, those win.
Goals & Constraints
- Players: 4–10 friends
- Modpack vibe: Kitchen-sink (tech + magic + exploration + QoL)
- Pack approach: Manually curated (~50–100 mods), NOT a forked existing pack
- Minecraft version: 1.21.1, NeoForge (not classic Forge)
- Auth/skins: Drasl (Yggdrasil-compatible), password login — no OIDC
- DNS: handled OUTSIDE this repo; point
${BASE_DOMAIN}+ subdomains at the host - Persistence horizon: long-term service, not disposable
Architecture
One unified docker-compose.yml. The host's own nginx terminates TLS (Let's
Encrypt) and reverse-proxies every vhost to caddy (published localhost-only) by
Host header. caddy is the internal router; containers reach the stack's own names
via caddy's mcnet aliases (auth., pack.).
Internet ── host nginx (TLS, LE certs, HSTS) ──► caddy (127.0.0.1:8880)
│ routes by Host:
${BASE_DOMAIN} ─► /srv/www landing + /launcher/ downloads
auth.${BASE_DOMAIN} ─► drasl (Yggdrasil API + web UI)
avatar.${BASE_DOMAIN} ─► nmsr (skin/avatar renderer, Drasl-backed)
status.${BASE_DOMAIN} ─► uptime-kuma (status page + monitors)
distribution.${BASE} ─► static site from ANOTHER repo (DISTRIBUTION_WEB_ROOT)
minecraft :25565 (+ 24454/udp Simple Voice Chat)
└ ONLINE_MODE=false, -javaagent authlib-injector → http://auth.${BASE_DOMAIN}/authlib-injector
└ mods from ./server-mods volume (/mods, REMOVE_OLD_MODS) — see plan/04-mods.md
mc-backup ── RCON → minecraft (6h interval, prune 14d, world-only)
Bring-up: render configs → sync server mods → build landing → fetch launcher → docker compose up -d --build.
See plan/12-build-order.md and plan/14-deploy.md. Deploy to prod host cochi
via the deploy skill.
Key Decisions
- NeoForge over Forge — the 1.21.x kitchen-sink ecosystem is overwhelmingly
NeoForge; the Forge team migrated.
itzg/minecraft-serverviaTYPE=NEOFORGE. - Drasl over Ely.by / vanilla offline — self-hosted Go service, Yggdrasil drop-in, skins + capes, actively maintained. Run with password login (no OIDC/Keycloak in this stack).
- Manual curation (user choice, flagged expensive) — if it gets painful, fork-and-trim Leaking Kitchen Sink is still on the table (closest vibe match).
- itzg/minecraft-server base image — de-facto standard, auto-installs NeoForge.
- Distribution-fed mod volume (replaced packwiz) — the modset's source of
truth is the HeliosLauncher distribution repo (
$DISTRIBUTION_WEB_ROOT). Clients install the full set viadistribution.json. The SERVER loads a filtered subset (both/server) from a mounted./server-modsvolume (REMOVE_OLD_MODS=TRUE). Seeplan/04-mods.md.
Critical Gotchas
Minecraft 1.21+ secure profile
- Server:
ENFORCE_SECURE_PROFILE=FALSE(enforce-secure-profile=false) - Drasl:
SignPublicKeys = false - Linked. Drasl docs: "Mixed authentication does not work with
SignPublicKeys = trueon Minecraft 1.21+."
authlib-injector JVM agent
- Syntax:
-javaagent:/extras/authlib-injector.jar=<yggdrasil-api-url> - URL after
=is the API root =<BaseURL>/authlib-injector. For this stack:http://auth.${BASE_DOMAIN}/authlib-injector(internal, over mcnet). - Must match between server and client (clients use the public
https://auth.${BASE_DOMAIN}/authlib-injector), else session validation fails silently with "Invalid session". - Releases: https://github.com/yushijinhun/authlib-injector — jar lives in
runtime/(mounted at/extras/authlib-injector.jar).
NeoForge version pinning
Mods are picky about exact minor versions. Compose pins NEOFORGE_VERSION: "21.1.233" — must match the distribution's NeoForge (distribution.json),
since mods are built against it (e.g. ferritecore≥218, farmersdelight≥219).
Verify against https://projects.neoforged.net/neoforged/neoforge before
deploying. Never "latest" for a stable server.
Mod source + server filtering
The full modset lives in the distribution repo ($DISTRIBUTION_WEB_ROOT/servers/ ulicraft-1.21.1/forgemods/required/*.jar), managed by Nebula. Clients get
everything via distribution.json. The server runs a filtered subset:
tooling/classify-mods.py reads each jar's neoforge.mods.toml with tomllib and
seeds mods-sides.json (client|server|both, default both), then
tooling/sync-server-mods.sh copies the both/server jars into ./server-mods
(mounted at /mods). Hard client-only mods (sodium/iris) classify as client
automatically; cosmetic-client mods that declare BOTH stay both until you
hand-edit mods-sides.json to client. No Modrinth/packwiz, no network at
classify/sync time. See plan/04-mods.md.
Memory sizing
~50–100 mods, 8 players, 1.21.1: INIT_MEMORY: 4G, MAX_MEMORY: 10G,
USE_AIKAR_FLAGS: TRUE.
Config (.env)
BASE_DOMAIN, RCON_PASSWORD, CADDY_HTTP_PORT/CADDY_HTTP_BIND,
DISTRIBUTION_WEB_ROOT (source of the modset + caddy distribution. mount), the
Let's Encrypt block (LE_EMAIL, LE_SUBDOMAINS, OVH_*). Rendered configs
(drasl, nmsr) come from *.tmpl via tooling/render-config.sh (substitutes
${BASE_DOMAIN} only). Server mods are synced (not rendered) by
tooling/sync-server-mods.sh.
Client Distribution (guests)
Launcher: FjordLauncherUnlocked (Prism fork, first-class authlib-injector),
mirrored at apex /launcher/. Per guest:
- Download from
https://${BASE_DOMAIN}→/launcher/. - Add an authlib-injector account, URL
https://auth.${BASE_DOMAIN}/authlib-injector(register/login athttps://auth.${BASE_DOMAIN}). - The launcher installs the modpack from the distribution (
distribution.json). (NOTE: packwiz/pack.removed — the landing join step still references a packwiz URL and needs reworking around the launcher/distribution flow.) - Connect to
${BASE_DOMAIN}(:25565).
Open / Pending Work
- Mod shortlist for the kitchen-sink pack: Performance (Embeddium, FerriteCore, ModernFix), Tech (Mekanism, Create, IE, AE2), Magic (Ars Nouveau, Botania, Iron's Spells), Storage (Sophisticated, Functional), Exploration (YUNG's, Repurposed Structures), QoL (JEI, Jade, IPN, AppleSkin), World gen (Tectonic, Terralith — verify NeoForge 1.21.1), Compat (Polymorph), Map (Xaero), Voice (Simple Voice Chat — 24454/udp already in compose).
- Server-side perf mods (C2ME, etc.).
- Verify NeoForge version against current stable before first deploy.
- Bootstrap Drasl admin account.
Reference URLs
- Drasl: https://github.com/unmojang/drasl — config docs: https://github.com/unmojang/drasl/blob/master/doc/configuration.md
- authlib-injector: https://github.com/yushijinhun/authlib-injector
- itzg/minecraft-server: https://github.com/itzg/docker-minecraft-server (NeoForge: …/docs/types-and-platforms/server-types/forge.md)
- itzg/mc-backup: https://github.com/itzg/docker-mc-backup
- NeoForge versions: https://projects.neoforged.net/neoforged/neoforge
- NMSR: https://github.com/NickAcPT/nmsr-rs
- Uptime Kuma: https://github.com/louislam/uptime-kuma
- FjordLauncherUnlocked: https://github.com/hero-persson/FjordLauncherUnlocked
- Reference packs (inspiration, NOT forking): ATM10, Leaking Kitchen Sink.
Communication Preferences (carry-over)
- Concise and direct; diagnose + resolve without demanding repro steps.
- Prefer iterative single-change updates over large rewrites.
- Cautious scripts that halt on ambiguity rather than proceeding silently.
- Avoid over-engineering when a simple answer suffices.
- Spanish or English both fine.