Commit Graph

260 Commits

Author SHA1 Message Date
StraToN
3e37d8a675 chore: storing version and changelog 2021-11-28 14:37:11 +00:00
Dennis Ploeger
0e295f0ebb feat: Support WAV files as well (#469)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-28 15:36:50 +01:00
StraToN
55e2ed5e59 chore: storing version and changelog 2021-11-28 14:33:59 +00:00
Dennis Ploeger
84fe9b64af fix: Fixes from the ETF release day (#468)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-28 15:33:38 +01:00
StraToN
5fd0d79606 chore: storing version and changelog 2021-11-27 19:10:38 +00:00
Dennis Ploeger
47fe4df841 feat: Several fixes and optimizations (#467)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-27 20:10:16 +01:00
StraToN
09446c794f chore: storing version and changelog 2021-11-26 07:06:40 +00:00
Dennis Ploeger
8c9ee734fd fix: Fixes smaller things (#465)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-26 08:06:20 +01:00
StraToN
65b3a595f5 chore: storing version and changelog 2021-11-25 22:44:41 +00:00
Julian Murgia
3a43bac46e Reverted setting ESC_LAST_SCENE too early in ESCRoom (#464) 2021-11-25 23:44:20 +01:00
StraToN
a5d7691846 chore: storing version and changelog 2021-11-25 22:05:42 +00:00
Dennis Ploeger
75c00b4993 feat: Optimized animation handler and crashing (#463)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-25 23:05:17 +01:00
StraToN
df88bd6cb6 chore: storing version and changelog 2021-11-25 14:24:57 +00:00
Julian Murgia
a49e5a2690 Fix auto transition when changing room without exit_scene event (#462)
Added a new fourth button in room14 to demonstrate this.
Renamed BYPASS_LAST_SCENE to FORCE_LAST_SCENE_NULL to make it a bit clearer.
Made events "finished" and "interrupted" signals connections as ONESHOT (so they are disconnected once the signal was received).

Also removed some unused files, many others remain.
And fixed some bugs here and there.
2021-11-25 15:24:33 +01:00
StraToN
d867407d01 chore: storing version and changelog 2021-11-25 06:26:34 +00:00
Dennis Ploeger
87ef9708de feat: Fix set_interactive command (#461)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-25 07:26:11 +01:00
StraToN
7a69db03e9 chore: storing version and changelog 2021-11-23 21:23:57 +00:00
Dennis Ploeger
16510dde51 Update accept_input.gd (#460) 2021-11-23 22:23:35 +01:00
StraToN
c6b0ab8a38 chore: storing version and changelog 2021-11-23 21:19:46 +00:00
Dennis Ploeger
7963f03087 feat: Keep current animations resource (#459)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-23 22:19:24 +01:00
StraToN
4f07278a73 chore: storing version and changelog 2021-11-23 21:12:28 +00:00
Dennis Ploeger
860c6adc20 fix: Fixes signal handling on AnimationPlayer nodes. (#458)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-23 22:11:58 +01:00
StraToN
14c6418a7b chore: storing version and changelog 2021-11-22 14:10:04 +00:00
Dennis Ploeger
f4c5803646 fix: Safety guard for characters without speaking animations (#457)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-22 15:09:37 +01:00
StraToN
879022217c chore: storing version and changelog 2021-11-22 12:09:11 +00:00
Julian Murgia
5a94d9be73 Check that ending animation is not looping before resetting it (#456) 2021-11-22 13:08:47 +01:00
StraToN
9a443bf30a chore: storing version and changelog 2021-11-22 12:08:33 +00:00
Dennis Ploeger
e14373b179 feat: New streamlined exit item (#455)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-22 13:08:10 +01:00
StraToN
b9b6b97f07 chore: storing version and changelog 2021-11-22 10:04:59 +00:00
Dennis Ploeger
9adc7bbade feat: This introduces background events queue in Escoria (#444)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-22 11:04:35 +01:00
Dennis Ploeger
f7c0bf2224 chore: Optimized prerelease workflow 2021-11-21 22:50:16 +01:00
Dennis Ploeger
b550922b7b chore: Optimized prerelease workflow 2021-11-21 22:43:39 +01:00
StraToN
2420229393 chore: storing version and changelog 2021-11-21 21:21:52 +00:00
Julian Murgia
c9cbd2db80 Fixes ESCMoving angles calculation to make it work with 2-dir animations (#454) 2021-11-21 22:21:30 +01:00
StraToN
6f3b8261bf chore: storing version and changelog 2021-11-21 21:18:35 +00:00
Dennis Ploeger
c2bbefedd3 Issue 58 (#453)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-21 22:18:15 +01:00
StraToN
ce2f4247a5 chore: storing version and changelog 2021-11-21 20:11:18 +00:00
Dennis Ploeger
012d978d66 fix: Optimized ESC command docs (#450)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2021-11-21 21:10:56 +01:00
StraToN
32fb682412 chore: storing version and changelog 2021-11-21 20:10:46 +00:00
Dennis Ploeger
dbc7415aaf fix: Say command fixes (#452)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-21 21:10:22 +01:00
StraToN
e2f68fb0bf chore: storing version and changelog 2021-11-18 20:50:02 +00:00
Julian Murgia
d9932e964a Connect crash_popup_confirmed signal automatically 2021-11-18 21:49:33 +01:00
StraToN
7e02c27aba chore: storing version and changelog 2021-11-18 20:41:51 +00:00
Julian Murgia
43f06e38c2 Adds default crash popup, if game.gd doesn't reimplement it (#449) 2021-11-18 21:41:27 +01:00
StraToN
726bf4d57e chore: storing version and changelog 2021-11-18 20:21:24 +00:00
Julian Murgia
bb0520adcb Re-add removed assert(false) (#448) 2021-11-18 21:21:01 +01:00
StraToN
7c9c509420 chore: storing version and changelog 2021-11-18 19:53:18 +00:00
Julian Murgia
6393a7edd8 Adds a popup on crash, wait for it to close to quit the game (#447) 2021-11-18 20:52:54 +01:00
StraToN
0684563758 chore: storing version and changelog 2021-11-18 19:01:28 +00:00
Dennis Ploeger
c9a6f802c7 feat: Optimizes animation commands (#446)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-11-18 20:01:03 +01:00