Dennis Ploeger
c8958e7454
Issue 377 ( #383 )
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* feat: Implements speech fixes #377
* docs: Automatic update of API docs
* chore: Updated speech translation.
Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-09-06 08:52:16 +02:00
Dennis Ploeger
3dc779311c
Issue 336 ( #380 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-30 20:57:25 +02:00
Dennis Ploeger
1f28fdc8f3
feat: Implemented all dialog features. Fixes #345 ( #376 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-27 08:15:52 +02:00
Julian Murgia
fc3ea147a7
Implement save overwrite confirmation ( #368 )
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* Implement save overwrite confirmation + fixed pause game not pausing game execution.
* docs: Automatic update of API docs
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-08-13 09:28:38 +02:00
Dennis Ploeger
56bf96da8c
Checked all FIXMEs and TODOs ( #353 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-02 21:23:57 +02:00
Julian Murgia
f2991c30c7
Added sound management in savegames and load games. ( #337 )
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Fixes #300
Fix crash on loading game when the saved position was a float while teleport_pos command needs integers.
Fix pause menu missing in simplemouse-ui, causing a crash when calling pause menu.
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-07-29 14:22:42 +02:00
Julian Murgia
43dc217359
Add ESCLocation node ( #323 )
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Fixes #306
2021-07-15 09:42:22 +02:00
Julian Murgia
958c8b441b
Fix settings being applied a second time with wrong data ( #308 )
2021-07-15 09:41:29 +02:00
Julian Murgia
7de969d75e
Renamed all room folders to use 2 digits.
2021-07-06 10:25:09 +02:00
Julian Murgia
dc4cda82ab
Moved UI scenes and resources to their own plugin.
2021-07-05 14:34:44 +02:00
Julian Murgia
bd4c33cf77
Implement save and loading games ( #8 )
2021-07-02 23:08:43 +02:00
Dennis Ploeger
4e09f522ff
Documentation and Optimization Part 1 ( #2 )
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Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-16 10:12:51 +02:00
Dennis Ploeger
746a724f5a
ESC compiler rewrite
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Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers.
Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-04 16:12:42 +02:00
Julian Murgia
5d1df7aaa9
Add sound volume management and language selection
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Not all translated yet though
2021-06-01 07:35:50 +02:00
Julian Murgia
909031f536
Added translations management
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Prepares work for line voiceovers management.
2021-04-07 08:39:59 +02:00
Julian Murgia
40dd4a6718
Added bg_sound manager and according ESC command.
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Started transitions scene.
2021-04-01 08:15:28 +02:00
Julian Murgia
4acb971d54
Added a default action used when item is in inventory.
2021-03-02 07:39:00 +01:00
Julian Murgia
b8f668df0a
Fixed a bug where bottle in magical closet room 9 had wrong interaction position.
2021-02-26 21:31:50 +01:00
Julian Murgia
f743d1089c
Added "label" command.
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Continued room9 puzzle (not finished)
2021-02-23 23:10:24 +01:00
Julian Murgia
38f554b496
Implemented tooltip follows mouse (not perfect).
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Fixed bug when using mousewheel action on inventory items.
Added a debug mode for tooltip following mouse
2021-02-19 07:53:45 +01:00
Julian Murgia
52d19c34bd
Created ESCGame class to force game.tscn scene to have empty functions by inheritance.
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Also continued some tests about tooltip following mouse.
Fixed project settings wrongly set.
2021-02-11 13:40:23 +01:00
Julian Murgia
6aa466d6d2
Finished ESC camera commands reimplementation.
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Some cleaning done, and all logging commands put in escoria.logger script.
2021-02-09 08:56:30 +01:00
Julian Murgia
bd3ef71c80
Added hover stack to manage overlapping Area2Ds
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Added room selector in demo scenes
Modified dialogues in room 1, fixed bug in room 8 and 9
2021-02-03 18:19:40 +01:00
Julian Murgia
b789490f63
Attempt to fix dialogs "finish_fast" action.
2021-01-30 14:00:23 +01:00
Julian Murgia
e6f4af74a8
Fixed bug where walk action initiated by ESC would never call finished().
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Also removed call to inexisting function in ESCInventoryContainer.
2021-01-28 17:12:10 +01:00
Julian Murgia
9fd1d6738d
Added new room demonstrating a puzzle scene superposed on top of the room.
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Need ESC commands to hide escoria.main.current_room and escoria.main.game.ui.*
2021-01-22 14:03:31 +01:00
Julian Murgia
6890d927f5
Continued camera effects adding (zoom, shift)
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Added trigger behaviour to ESCItem and removed ESCTriggerZone.
2021-01-18 23:34:58 +01:00
Julian Murgia
ff56816205
Deleted ESCHotspot (use ESCItem instead)
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Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00
Julian Murgia
933122f085
Deleted non-CC0 assets
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Managed room7 camera pushes
2021-01-09 18:41:35 +01:00
Julian Murgia
ff89dc1677
Add NPC and items walking.
2020-12-28 08:39:57 +01:00
Julian Murgia
af8a9ea086
Added a new character and modified the way :setup and :ready events are run.
2020-12-26 23:00:10 +01:00
Julian Murgia
f26d96f115
Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
2020-12-17 16:31:12 +01:00