Commit Graph

130 Commits

Author SHA1 Message Date
Dennis Ploeger
e17fba3eb5 Issue 45 (#419)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Fixes godot-escoria/escoria-issues#45
2021-10-22 14:20:36 +02:00
StraToN
83adf9f37c chore: storing version and changelog 2021-10-22 07:17:29 +00:00
Julian Murgia
b3cd9abe21 Fix a wrong validation check in camera_set_limits (#418)
Events interruption should now work at all time (added interruption in room_selector scene)
Fixed missing test in game.gd for when the player is not set
Fixed some ESC scripts (worker filled sheet event is now blocking, room13 left door waits simple click, not use verb)
2021-10-22 09:17:03 +02:00
StraToN
3e07effe31 chore: storing version and changelog 2021-10-21 19:57:48 +00:00
StraToN
b04df15060 docs: Automatic update of API docs 2021-10-21 19:57:22 +00:00
StraToN
502c63e2b3 chore: storing version and changelog 2021-10-21 19:56:49 +00:00
Dennis Ploeger
af26521d3d feat: Rewrote inventory handling basing on ESCItems (#417)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-10-21 21:56:25 +02:00
dploeger
0271046421 chore: storing version and changelog 2021-10-19 14:22:51 +00:00
Dennis Ploeger
6999e613d4 Merge branch 'develop' of github.com:godot-escoria/escoria-demo-game into develop 2021-10-19 16:22:15 +02:00
Dennis Ploeger
f0ca51c202 fix: Fixed assetlib id 2021-10-19 16:21:59 +02:00
Dennis Ploeger
0ef7531517 chore: Adding .godot (for Godot 4) to the ignores 2021-10-19 16:20:46 +02:00
Dennis Ploeger
81c2bb4c94 chore: Deleted old .import assets 2021-10-19 16:20:23 +02:00
StraToN
170e138616 chore: storing version and changelog 2021-10-19 13:48:40 +00:00
Julian Murgia
89da6924a3 Clean after change room: game scene is cleanly removed from prev room (#416) 2021-10-19 15:48:26 +02:00
Julian Murgia
4fd1d72993 Fix crashes in rooms 9 and 13 (#415) 2021-10-19 15:48:13 +02:00
dploeger
2e7370e153 chore: storing version and changelog 2021-10-17 10:18:43 +00:00
Dennis Ploeger
69a6389239 Merge branch 'develop' of github.com:godot-escoria/escoria-demo-game into develop 2021-10-17 12:18:15 +02:00
Dennis Ploeger
b36de01f7b chore: Updated assetlib id 2021-10-17 12:18:12 +02:00
dploeger
cf5a78d2ec chore: storing version and changelog 2021-10-17 10:15:10 +00:00
Dennis Ploeger
86fc463af1 Merge branch 'develop' of github.com:godot-escoria/escoria-demo-game into develop 2021-10-17 12:14:45 +02:00
Dennis Ploeger
cdf0124393 fix: Fixed prerelease workflow 2021-10-17 12:14:42 +02:00
dploeger
c0123d20a2 chore: storing version and changelog 2021-10-17 09:44:14 +00:00
Dennis Ploeger
72eff4657d Merge branch 'develop' of github.com:godot-escoria/escoria-demo-game into develop 2021-10-17 11:43:51 +02:00
Dennis Ploeger
cb67c780a3 fix: Updated attributes and corrected license file typo 2021-10-17 11:43:42 +02:00
dploeger
5fd533da11 chore: storing version and changelog 2021-10-16 17:19:47 +00:00
Dennis Ploeger
edb4f83334 chore: Fixed prerelease workflow 2021-10-16 19:19:12 +02:00
dploeger
7c54847241 chore: storing version and changelog 2021-10-16 17:12:34 +00:00
Dennis Ploeger
9b8ee1b97d Delete CHANGELOG.md 2021-10-16 19:12:12 +02:00
dploeger
13197f6760 chore: storing version and changelog 2021-10-16 17:05:23 +00:00
Dennis Ploeger
03ae73c483 chore: Moved to prerelease workflow 2021-10-16 19:04:27 +02:00
Dennis Ploeger
b042d8bf42 feat: Added Assetlib release workflow 2021-10-15 22:37:15 +02:00
Dennis Ploeger
5fe1562577 fix: Restricting Apidoc to develop for now 2021-10-15 22:22:19 +02:00
Dennis Ploeger
b2603cb660 feat: Added release workflow 2021-10-15 22:21:21 +02:00
Dennis Ploeger
2be82bf2fa fix: Typo 2021-10-15 22:15:33 +02:00
Dennis Ploeger
7f1b04295a feat: Added fanout workflow 2021-10-15 22:12:40 +02:00
Julian Murgia
c859cffa33 Move Escoria settings load action out of init (#414)
InputMap actions added/removed at plugin enabled/disabled
Some changes to README
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-14 21:56:02 +02:00
Julian Murgia
00de7fcc4d Removed hardcoded "camera" name reference and manual tween node camera (#411)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-07 08:22:27 +02:00
Julian Murgia
41902b5791 Adds "name" parameter to ESC spawn command (#410)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-07 08:22:11 +02:00
Julian Murgia
378f29283d Move settings load and main menu loading in _init method (#408) 2021-10-01 13:22:40 +02:00
Julian Murgia
ae34094196 Enhancement: load game scene once to allow run scene directly (#406)
Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-10-01 07:53:44 +02:00
Dennis Ploeger
df78b52b8a feat: This enables user-defined transition and uses a tween to animate the transitions (#405)
* feat: This enables user-defined transition and uses a tween to animate the transitions

fixes #344

* docs: Automatic update of API docs

* docs: Automatic update of API docs

Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-28 11:30:40 +02:00
Dennis Ploeger
b710def99d fix: Fixes for when the player scene isn't used in a room. (#404)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-09-28 10:08:03 +02:00
Dennis Ploeger
09ef9e89fe feat: Use wait parameter instead of immediate for turn_to and set_angle (#403)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-09-27 15:33:51 +02:00
Dennis Ploeger
2273d97d86 fix: Adds validation fixes for commands (#401)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-09-24 23:05:18 +02:00
Julian Murgia
527fe84d3c Changed dialog cursor (#398)
- some modifications in android exports presets
- commented out jump command in worker.esc as not implemented
2021-09-23 12:39:24 +02:00
Dennis Ploeger
60ea4d851b Issue 320 (#396) - Mobile fixes
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: dploeger <dploeger@users.noreply.github.com>
2021-09-23 08:32:08 +02:00
Julian Murgia
bb93dc1ef3 Fixed escoria.current_state when dialog line finishes (#391)
- Fixed connect() errors concerning the player being ready'd 2 times in certain cases, so trying to connect signals twice
2021-09-10 10:04:11 +02:00
Julian Murgia
0e6e8aa161 Re-implemented turn_to command (#390)
* Re-implemented turn_to command

Fixes #385
Fixed a bug in esc_movable blocking player_orients_on_arrival for ESCLocation nodes

* docs: Automatic update of API docs

* Fixes

Co-authored-by: StraToN <StraToN@users.noreply.github.com>
2021-09-09 22:57:03 +02:00
Julian Murgia
ad390a6f65 Fix when no speech key is used and translate speech key if used (#389) 2021-09-09 09:15:56 +02:00
Julian Murgia
cb711b329b Fix inverted transitions in/out (#388) 2021-09-09 08:23:03 +02:00