Dennis Ploeger
af26521d3d
feat: Rewrote inventory handling basing on ESCItems ( #417 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-10-21 21:56:25 +02:00
Julian Murgia
4fd1d72993
Fix crashes in rooms 9 and 13 ( #415 )
2021-10-19 15:48:13 +02:00
Julian Murgia
00de7fcc4d
Removed hardcoded "camera" name reference and manual tween node camera ( #411 )
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Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-10-07 08:22:27 +02:00
Dennis Ploeger
df78b52b8a
feat: This enables user-defined transition and uses a tween to animate the transitions ( #405 )
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* feat: This enables user-defined transition and uses a tween to animate the transitions
fixes #344
* docs: Automatic update of API docs
* docs: Automatic update of API docs
Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-09-28 11:30:40 +02:00
Dennis Ploeger
60ea4d851b
Issue 320 ( #396 ) - Mobile fixes
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-09-23 08:32:08 +02:00
Julian Murgia
0e6e8aa161
Re-implemented turn_to command ( #390 )
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* Re-implemented turn_to command
Fixes #385
Fixed a bug in esc_movable blocking player_orients_on_arrival for ESCLocation nodes
* docs: Automatic update of API docs
* Fixes
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-09-09 22:57:03 +02:00
Julian Murgia
ad390a6f65
Fix when no speech key is used and translate speech key if used ( #389 )
2021-09-09 09:15:56 +02:00
Julian Murgia
cb711b329b
Fix inverted transitions in/out ( #388 )
2021-09-09 08:23:03 +02:00
Julian Murgia
b4bf5b82d6
Event flags implementation ( #382 )
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* Added event flags
* Added transition ESC command
* Also edited .gitignore to ignore .translation files
* docs: Automatic update of API docs
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-09-07 09:13:09 +02:00
Dennis Ploeger
c8958e7454
Issue 377 ( #383 )
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* feat: Implements speech fixes #377
* docs: Automatic update of API docs
* chore: Updated speech translation.
Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-09-06 08:52:16 +02:00
Dennis Ploeger
a639ad5f32
Issue 343 ( #379 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-28 22:29:04 +02:00
Dennis Ploeger
1f28fdc8f3
feat: Implemented all dialog features. Fixes #345 ( #376 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-27 08:15:52 +02:00
Dennis Ploeger
c1c25aae03
Optimized item and background signal handling ( #365 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-10 22:14:00 +02:00
Julian Murgia
c711db5d3c
Add set_angle 'immediate' parameter. ( #357 )
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* Add set_angle 'immediate' parameter.
Modified fade_in transition to happen between :setup and :ready so that :ready don't start before fade_in is finished.
* docs: Automatic update of API docs
* Same fixes in style and removed a useless test.
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-08-08 12:10:20 +02:00
Dennis Ploeger
56bf96da8c
Checked all FIXMEs and TODOs ( #353 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-08-02 21:23:57 +02:00
Dennis Ploeger
90f880d090
Issue 315 ( #341 )
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* feat: accept_input implemented
* feat: More fixes for accept_input and tests for it
* feat: play_snd implemented
* fix: Removed game_over and queue_animation commands
* docs: Automatic update of API docs
* fix: FIxes schedule_event command
* feat: Implemented slide and slide_block
* feat: Implemented turn_to
* docs: Automatic update of API docs
Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: dploeger <dploeger@users.noreply.github.com >
2021-07-29 23:05:24 +02:00
Julian Murgia
f2991c30c7
Added sound management in savegames and load games. ( #337 )
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Fixes #300
Fix crash on loading game when the saved position was a float while teleport_pos command needs integers.
Fix pause menu missing in simplemouse-ui, causing a crash when calling pause menu.
Co-authored-by: StraToN <StraToN@users.noreply.github.com >
2021-07-29 14:22:42 +02:00
Julian Murgia
f84d1be741
Fix bug when leaving a room after a item was picked up
2021-07-06 12:59:46 +02:00
Julian Murgia
bd4c33cf77
Implement save and loading games ( #8 )
2021-07-02 23:08:43 +02:00
Dennis Ploeger
d5a0022b7b
Optimization Part 2 ( #6 )
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Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-20 18:19:42 +02:00
Dennis Ploeger
4e09f522ff
Documentation and Optimization Part 1 ( #2 )
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Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-16 10:12:51 +02:00
Dennis Ploeger
746a724f5a
ESC compiler rewrite
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Splits the former ESC_Runner and ESC_Level_Runner into multiple dedicated managers.
Authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-06-04 16:12:42 +02:00
Julian Murgia
5d1df7aaa9
Add sound volume management and language selection
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Not all translated yet though
2021-06-01 07:35:50 +02:00
Julian Murgia
909031f536
Added translations management
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Prepares work for line voiceovers management.
2021-04-07 08:39:59 +02:00
Julian Murgia
40dd4a6718
Added bg_sound manager and according ESC command.
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Started transitions scene.
2021-04-01 08:15:28 +02:00
Julian Murgia
6aa466d6d2
Finished ESC camera commands reimplementation.
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Some cleaning done, and all logging commands put in escoria.logger script.
2021-02-09 08:56:30 +01:00
Julian Murgia
4f2977ea98
Added management of overlapped item in room 9.
2021-02-03 22:40:50 +01:00
Julian Murgia
2552e444ed
Moved last movement-related vars into Movable.gd
2021-01-27 17:15:46 +01:00
Julian Murgia
6890d927f5
Continued camera effects adding (zoom, shift)
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Added trigger behaviour to ESCItem and removed ESCTriggerZone.
2021-01-18 23:34:58 +01:00
Julian Murgia
ff56816205
Deleted ESCHotspot (use ESCItem instead)
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Moved duplicated movement code from ESCPlayer and ESCItem/ESCHotspot to its own script.
Added talking animations management.
Fixed bug: character was turning to last_direction after talking, if coming from another direction than speaking direction.
Continued removing unfree stuff.
2021-01-13 23:23:04 +01:00
Julian Murgia
933122f085
Deleted non-CC0 assets
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Managed room7 camera pushes
2021-01-09 18:41:35 +01:00
Julian Murgia
ff89dc1677
Add NPC and items walking.
2020-12-28 08:39:57 +01:00
Julian Murgia
af8a9ea086
Added a new character and modified the way :setup and :ready events are run.
2020-12-26 23:00:10 +01:00
Julian Murgia
f26d96f115
Initial commit of Escoria-Reloaded. Still a lot of missing stuff.
2020-12-17 16:31:12 +01:00