StraToN
7913aadb6d
chore: storing version and changelog
2022-02-04 15:27:42 +00:00
Julian Murgia
353b349d1b
Set a default implementation for ESCGame._on_event_done() ( #486 )
2022-02-04 16:27:21 +01:00
StraToN
caac5ef407
chore: storing version and changelog
2022-01-17 08:48:48 +00:00
Julian Murgia
3e6db46ec6
Fix transitions not happening if the ESCRoom has no ESC script ( #485 )
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Fixes godot-escoria/escoria-issues#95
2022-01-17 09:48:25 +01:00
StraToN
c281fa2755
chore: storing version and changelog
2022-01-13 10:09:30 +00:00
Julian Murgia
2179b803e0
Implement custom data save in settings and savegames ( #484 )
2022-01-13 11:09:06 +01:00
StraToN
a363b0c0c2
chore: storing version and changelog
2021-12-31 15:57:31 +00:00
Julian Murgia
ba0b66656d
Fix initial value of globals in signals emissions ( #483 )
2021-12-31 16:57:10 +01:00
StraToN
f5f11e0942
chore: storing version and changelog
2021-12-15 07:51:01 +00:00
Julian Murgia
3e4d936007
Fix "global_changed" signal arguments order ( #482 )
2021-12-15 08:49:36 +01:00
StraToN
62993dcd7d
chore: storing version and changelog
2021-12-14 06:24:01 +00:00
Julian Murgia
92e38b245e
Fix input being blocked when item is not interactive #91 ( #481 )
2021-12-14 07:23:37 +01:00
StraToN
c7ea9318a4
chore: storing version and changelog
2021-12-13 13:07:05 +00:00
Julian Murgia
a0f15af10b
Removed ESCController and greatly reworked ESCActionManager ( #480 )
2021-12-13 14:06:43 +01:00
StraToN
5d581df79e
chore: storing version and changelog
2021-12-13 06:35:59 +00:00
Duncan Brown
e9d63e94b0
feat: move room initialization code into manager ( #479 )
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Co-authored-by: Duncan Brown <duncan@bhs-consultants.com >
2021-12-13 07:35:38 +01:00
StraToN
271fc07dcc
chore: storing version and changelog
2021-12-06 14:13:16 +00:00
Dennis Ploeger
84adc0ac9b
fix: Support Godot 3.4 ( #478 )
2021-12-06 15:12:52 +01:00
StraToN
aa373f30e8
chore: storing version and changelog
2021-12-06 06:56:55 +00:00
Duncan Brown
fd47499fed
feat: add options menu to pause menu ( #477 )
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Co-authored-by: Duncan Brown <duncan@bhs-consultants.com >
2021-12-06 07:56:31 +01:00
StraToN
7a0d4ede90
chore: storing version and changelog
2021-12-03 22:30:43 +00:00
Duncan Brown
9fbf0c254c
fix: correct data type and update missed constant references ( #476 )
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fix: correct data type and update missed constant references
2021-12-03 23:30:19 +01:00
StraToN
e57d162a56
chore: storing version and changelog
2021-12-03 07:45:25 +00:00
Duncan Brown
391bf08f21
feat: add esc_current_scene reserved global ( #474 )
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Co-authored-by: Duncan Brown <duncan@bhs-consultants.com >
2021-12-03 08:45:02 +01:00
StraToN
57f538be98
chore: storing version and changelog
2021-12-01 14:00:42 +00:00
Dennis Ploeger
b5d5217aa4
feat: Support for Escoria and Game migrations ( #473 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-12-01 15:00:19 +01:00
StraToN
4d38c0f770
chore: storing version and changelog
2021-12-01 12:37:51 +00:00
Julian Murgia
8e043f56a6
Fix a bug where player angle was wrongly tested around 360 ( #471 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
Co-authored-by: Dennis Ploeger <github.dennis@dieploegers.de >
2021-12-01 13:37:28 +01:00
StraToN
d720fdf4c4
chore: storing version and changelog
2021-12-01 08:39:46 +00:00
Julian Murgia
b4d5e380e6
Fix: makes dialog players pausable by removing yields ( #472 )
2021-12-01 09:39:24 +01:00
StraToN
ff00a97679
chore: storing version and changelog
2021-11-29 22:27:07 +00:00
Julian Murgia
44056673c9
Fixed dialogs pause mode
2021-11-29 23:26:41 +01:00
StraToN
3a0518c25b
chore: storing version and changelog
2021-11-29 13:21:52 +00:00
Julian Murgia
b031d69cd9
Save and load game fixes (and some other small fixes) ( #466 )
2021-11-29 14:21:29 +01:00
StraToN
dcb9db488d
chore: storing version and changelog
2021-11-28 14:38:23 +00:00
Dennis Ploeger
14887c711b
fix: Safety guards for disconnects ( #470 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-28 15:38:02 +01:00
StraToN
3e37d8a675
chore: storing version and changelog
2021-11-28 14:37:11 +00:00
Dennis Ploeger
0e295f0ebb
feat: Support WAV files as well ( #469 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-28 15:36:50 +01:00
StraToN
55e2ed5e59
chore: storing version and changelog
2021-11-28 14:33:59 +00:00
Dennis Ploeger
84fe9b64af
fix: Fixes from the ETF release day ( #468 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-28 15:33:38 +01:00
StraToN
5fd0d79606
chore: storing version and changelog
2021-11-27 19:10:38 +00:00
Dennis Ploeger
47fe4df841
feat: Several fixes and optimizations ( #467 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-27 20:10:16 +01:00
StraToN
09446c794f
chore: storing version and changelog
2021-11-26 07:06:40 +00:00
Dennis Ploeger
8c9ee734fd
fix: Fixes smaller things ( #465 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-26 08:06:20 +01:00
StraToN
65b3a595f5
chore: storing version and changelog
2021-11-25 22:44:41 +00:00
Julian Murgia
3a43bac46e
Reverted setting ESC_LAST_SCENE too early in ESCRoom ( #464 )
2021-11-25 23:44:20 +01:00
StraToN
a5d7691846
chore: storing version and changelog
2021-11-25 22:05:42 +00:00
Dennis Ploeger
75c00b4993
feat: Optimized animation handler and crashing ( #463 )
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Co-authored-by: Dennis Ploeger <develop@dieploegers.de >
2021-11-25 23:05:17 +01:00
StraToN
df88bd6cb6
chore: storing version and changelog
2021-11-25 14:24:57 +00:00
Julian Murgia
a49e5a2690
Fix auto transition when changing room without exit_scene event ( #462 )
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Added a new fourth button in room14 to demonstrate this.
Renamed BYPASS_LAST_SCENE to FORCE_LAST_SCENE_NULL to make it a bit clearer.
Made events "finished" and "interrupted" signals connections as ONESHOT (so they are disconnected once the signal was received).
Also removed some unused files, many others remain.
And fixed some bugs here and there.
2021-11-25 15:24:33 +01:00