StraToN
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19272ffeb2
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chore: storing version and changelog
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2022-03-07 08:44:59 +00:00 |
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Michael Bolin
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f21ec15560
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fix: early return for mouse_in_shape
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2022-03-03 21:50:47 +01:00 |
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Balloonpopper
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10f770855f
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refactor: remove redundant check for camera node
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2022-03-03 21:49:20 +01:00 |
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Balloonpopper
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4fbe3527e8
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fix: parameter validation function cant print arrays
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2022-03-03 18:41:52 +01:00 |
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Balloonpopper
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5bdd519d67
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feat: more useful error messages
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2022-03-03 18:30:49 +01:00 |
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bolinfest
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0570edc3ff
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fix: ESCItem that is a trigger should not capture input events (#516)
Fixes https://github.com/godot-escoria/escoria-issues/issues/147
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2022-03-01 20:48:59 +01:00 |
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balloonpopper
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02a66fecda
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fix: add validates to camera commands missing them (#508)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-27 17:05:24 +01:00 |
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balloonpopper
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deac3df61d
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fix: fix error message - bug 143 (#513)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-25 08:17:01 +01:00 |
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balloonpopper
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348a2b697c
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fix: check to see if requested camera limit is invalid. (#512)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-25 08:13:09 +01:00 |
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balloonpopper
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5adf5b8d49
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fix: stops negative numbers being interpreted as strings (#511)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-25 08:12:20 +01:00 |
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balloonpopper
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d3f1b8b6e2
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fix: camera commands to use time instead of speed (#509)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-25 08:06:18 +01:00 |
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bolinfest
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282ea24b7d
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fix: enable transition to ESCRoom even if esc_script is not set (#502)
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2022-02-24 16:35:32 +01:00 |
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Dennis Ploeger
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93926390b3
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Merge pull request #501 from bolinfest/remove-action-to-string
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2022-02-19 18:19:19 +01:00 |
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Michael Bolin
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045cf9a05e
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Remove non-existent escoria.action_to_string() function.
Apparently this was accidentally introduced in
99dc1e0110. This commit
removes it and consolidates one clause into the existing
conditional check.
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2022-02-19 09:08:24 -08:00 |
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Balloonpopper
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166414098a
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fix: animations doesnt have a speaks parameter when it is null
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2022-02-19 14:08:29 +11:00 |
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balloonpopper
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21df2af2c8
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refactor: Whitespace removal from all .gd files (#494)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-17 23:00:53 +01:00 |
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Dennis Ploeger
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b40c0a241c
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feat: Removed obsolete code. Fixes godot-escoria/escoria-issues#99 (#499)
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2022-02-17 22:25:13 +01:00 |
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Julian Murgia
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bb4d218277
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Fix crash when save folder is empty and manage corrupted savegame file (#497)
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2022-02-17 22:23:41 +01:00 |
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Duncan Brown
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d41f647a11
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Merge branch 'develop' into issue-98
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2022-02-16 10:59:03 -05:00 |
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Duncan Brown
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ea3543b5ee
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fix: guard for cases where no animations are set.
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2022-02-16 10:57:21 -05:00 |
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balloonpopper
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5e0e83f23e
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feat: Debug set state animations (#495)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
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2022-02-15 18:24:08 +01:00 |
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Julian Murgia
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2384127ca4
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Fix: use Escoria plugin version from plugin.cfg in savegames (#489)
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2022-02-15 18:21:19 +01:00 |
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Duncan Brown
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326618df18
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fix: set a proper guard in case of no speaking animations (#488)
+ correct the upper limit check for the speaking index
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
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2022-02-06 11:24:55 +01:00 |
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Duncan Brown
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9d16122d1a
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Also need this here.
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2022-02-05 13:08:20 -05:00 |
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Duncan Brown
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31b57505b5
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fix: set a proper guard in case of no speaking animations and correct the upper limit check for the speaking index
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2022-02-04 17:10:23 -05:00 |
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Duncan Brown
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99dc1e0110
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feat: refactor numerous areas and tokenize string literals where possible; also fixes some small bugs (#487)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
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2022-02-04 17:10:40 +01:00 |
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Julian Murgia
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353b349d1b
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Set a default implementation for ESCGame._on_event_done() (#486)
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2022-02-04 16:27:21 +01:00 |
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Julian Murgia
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3e6db46ec6
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Fix transitions not happening if the ESCRoom has no ESC script (#485)
Fixes godot-escoria/escoria-issues#95
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2022-01-17 09:48:25 +01:00 |
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Julian Murgia
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2179b803e0
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Implement custom data save in settings and savegames (#484)
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2022-01-13 11:09:06 +01:00 |
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Julian Murgia
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ba0b66656d
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Fix initial value of globals in signals emissions (#483)
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2021-12-31 16:57:10 +01:00 |
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Julian Murgia
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3e4d936007
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Fix "global_changed" signal arguments order (#482)
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2021-12-15 08:49:36 +01:00 |
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Julian Murgia
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92e38b245e
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Fix input being blocked when item is not interactive #91 (#481)
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2021-12-14 07:23:37 +01:00 |
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Julian Murgia
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a0f15af10b
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Removed ESCController and greatly reworked ESCActionManager (#480)
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2021-12-13 14:06:43 +01:00 |
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Duncan Brown
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e9d63e94b0
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feat: move room initialization code into manager (#479)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
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2021-12-13 07:35:38 +01:00 |
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Dennis Ploeger
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84adc0ac9b
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fix: Support Godot 3.4 (#478)
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2021-12-06 15:12:52 +01:00 |
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Duncan Brown
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fd47499fed
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feat: add options menu to pause menu (#477)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
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2021-12-06 07:56:31 +01:00 |
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Duncan Brown
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9fbf0c254c
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fix: correct data type and update missed constant references (#476)
fix: correct data type and update missed constant references
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2021-12-03 23:30:19 +01:00 |
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Duncan Brown
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391bf08f21
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feat: add esc_current_scene reserved global (#474)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
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2021-12-03 08:45:02 +01:00 |
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Dennis Ploeger
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b5d5217aa4
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feat: Support for Escoria and Game migrations (#473)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-12-01 15:00:19 +01:00 |
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Julian Murgia
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8e043f56a6
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Fix a bug where player angle was wrongly tested around 360 (#471)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: Dennis Ploeger <github.dennis@dieploegers.de>
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2021-12-01 13:37:28 +01:00 |
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Julian Murgia
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b4d5e380e6
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Fix: makes dialog players pausable by removing yields (#472)
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2021-12-01 09:39:24 +01:00 |
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Julian Murgia
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44056673c9
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Fixed dialogs pause mode
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2021-11-29 23:26:41 +01:00 |
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Julian Murgia
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b031d69cd9
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Save and load game fixes (and some other small fixes) (#466)
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2021-11-29 14:21:29 +01:00 |
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Dennis Ploeger
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14887c711b
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fix: Safety guards for disconnects (#470)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-28 15:38:02 +01:00 |
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Dennis Ploeger
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0e295f0ebb
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feat: Support WAV files as well (#469)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-28 15:36:50 +01:00 |
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Dennis Ploeger
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84fe9b64af
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fix: Fixes from the ETF release day (#468)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-28 15:33:38 +01:00 |
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Dennis Ploeger
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47fe4df841
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feat: Several fixes and optimizations (#467)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-27 20:10:16 +01:00 |
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Dennis Ploeger
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8c9ee734fd
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fix: Fixes smaller things (#465)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-26 08:06:20 +01:00 |
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Julian Murgia
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3a43bac46e
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Reverted setting ESC_LAST_SCENE too early in ESCRoom (#464)
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2021-11-25 23:44:20 +01:00 |
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Dennis Ploeger
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75c00b4993
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feat: Optimized animation handler and crashing (#463)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
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2021-11-25 23:05:17 +01:00 |
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