Commit Graph

314 Commits

Author SHA1 Message Date
Dennis Ploeger
24bdd76d92 chore: Create a codeowners file for default PR reviewers (#498) 2022-02-17 22:23:02 +01:00
BHSDuncan
6b149e60a7 chore: storing version and changelog 2022-02-16 16:51:57 +00:00
Duncan Brown
c676ce5a55 Merge pull request #496 from godot-escoria/issue-98
fix: guard for cases where no animations are set.
2022-02-16 11:51:33 -05:00
Duncan Brown
d41f647a11 Merge branch 'develop' into issue-98 2022-02-16 10:59:03 -05:00
Duncan Brown
ea3543b5ee fix: guard for cases where no animations are set. 2022-02-16 10:57:21 -05:00
StraToN
6d87c20169 chore: storing version and changelog 2022-02-15 17:24:32 +00:00
balloonpopper
5e0e83f23e feat: Debug set state animations (#495)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-02-15 18:24:08 +01:00
StraToN
b39f5dc0fb chore: storing version and changelog 2022-02-15 17:21:45 +00:00
balloonpopper
09ab75a913 feat: Updated room 2 and 3 graphics (#492)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-02-15 18:21:42 +01:00
Julian Murgia
2384127ca4 Fix: use Escoria plugin version from plugin.cfg in savegames (#489) 2022-02-15 18:21:19 +01:00
StraToN
9071fdc1e5 chore: storing version and changelog 2022-02-12 20:10:09 +00:00
balloonpopper
5005267e0d feat: Updated room 1 graphics (#491)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-02-12 21:09:48 +01:00
StraToN
12b18ca868 chore: storing version and changelog 2022-02-06 10:25:23 +00:00
Duncan Brown
326618df18 fix: set a proper guard in case of no speaking animations (#488)
+ correct the upper limit check for the speaking index
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2022-02-06 11:24:55 +01:00
Duncan Brown
9d16122d1a Also need this here. 2022-02-05 13:08:20 -05:00
Duncan Brown
31b57505b5 fix: set a proper guard in case of no speaking animations and correct the upper limit check for the speaking index 2022-02-04 17:10:23 -05:00
StraToN
6f346a9074 chore: storing version and changelog 2022-02-04 16:11:04 +00:00
Duncan Brown
99dc1e0110 feat: refactor numerous areas and tokenize string literals where possible; also fixes some small bugs (#487)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2022-02-04 17:10:40 +01:00
StraToN
7913aadb6d chore: storing version and changelog 2022-02-04 15:27:42 +00:00
Julian Murgia
353b349d1b Set a default implementation for ESCGame._on_event_done() (#486) 2022-02-04 16:27:21 +01:00
StraToN
caac5ef407 chore: storing version and changelog 2022-01-17 08:48:48 +00:00
Julian Murgia
3e6db46ec6 Fix transitions not happening if the ESCRoom has no ESC script (#485)
Fixes godot-escoria/escoria-issues#95
2022-01-17 09:48:25 +01:00
StraToN
c281fa2755 chore: storing version and changelog 2022-01-13 10:09:30 +00:00
Julian Murgia
2179b803e0 Implement custom data save in settings and savegames (#484) 2022-01-13 11:09:06 +01:00
StraToN
a363b0c0c2 chore: storing version and changelog 2021-12-31 15:57:31 +00:00
Julian Murgia
ba0b66656d Fix initial value of globals in signals emissions (#483) 2021-12-31 16:57:10 +01:00
StraToN
f5f11e0942 chore: storing version and changelog 2021-12-15 07:51:01 +00:00
Julian Murgia
3e4d936007 Fix "global_changed" signal arguments order (#482) 2021-12-15 08:49:36 +01:00
StraToN
62993dcd7d chore: storing version and changelog 2021-12-14 06:24:01 +00:00
Julian Murgia
92e38b245e Fix input being blocked when item is not interactive #91 (#481) 2021-12-14 07:23:37 +01:00
StraToN
c7ea9318a4 chore: storing version and changelog 2021-12-13 13:07:05 +00:00
Julian Murgia
a0f15af10b Removed ESCController and greatly reworked ESCActionManager (#480) 2021-12-13 14:06:43 +01:00
StraToN
5d581df79e chore: storing version and changelog 2021-12-13 06:35:59 +00:00
Duncan Brown
e9d63e94b0 feat: move room initialization code into manager (#479)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2021-12-13 07:35:38 +01:00
StraToN
271fc07dcc chore: storing version and changelog 2021-12-06 14:13:16 +00:00
Dennis Ploeger
84adc0ac9b fix: Support Godot 3.4 (#478) 2021-12-06 15:12:52 +01:00
StraToN
aa373f30e8 chore: storing version and changelog 2021-12-06 06:56:55 +00:00
Duncan Brown
fd47499fed feat: add options menu to pause menu (#477)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2021-12-06 07:56:31 +01:00
StraToN
7a0d4ede90 chore: storing version and changelog 2021-12-03 22:30:43 +00:00
Duncan Brown
9fbf0c254c fix: correct data type and update missed constant references (#476)
fix: correct data type and update missed constant references
2021-12-03 23:30:19 +01:00
StraToN
e57d162a56 chore: storing version and changelog 2021-12-03 07:45:25 +00:00
Duncan Brown
391bf08f21 feat: add esc_current_scene reserved global (#474)
Co-authored-by: Duncan Brown <duncan@bhs-consultants.com>
2021-12-03 08:45:02 +01:00
StraToN
57f538be98 chore: storing version and changelog 2021-12-01 14:00:42 +00:00
Dennis Ploeger
b5d5217aa4 feat: Support for Escoria and Game migrations (#473)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
2021-12-01 15:00:19 +01:00
StraToN
4d38c0f770 chore: storing version and changelog 2021-12-01 12:37:51 +00:00
Julian Murgia
8e043f56a6 Fix a bug where player angle was wrongly tested around 360 (#471)
Co-authored-by: Dennis Ploeger <develop@dieploegers.de>
Co-authored-by: Dennis Ploeger <github.dennis@dieploegers.de>
2021-12-01 13:37:28 +01:00
StraToN
d720fdf4c4 chore: storing version and changelog 2021-12-01 08:39:46 +00:00
Julian Murgia
b4d5e380e6 Fix: makes dialog players pausable by removing yields (#472) 2021-12-01 09:39:24 +01:00
StraToN
ff00a97679 chore: storing version and changelog 2021-11-29 22:27:07 +00:00
Julian Murgia
44056673c9 Fixed dialogs pause mode 2021-11-29 23:26:41 +01:00