Duncan Brown
738ce0debc
fix: implement varargs for ESC commands. 'custom' makes use of this #592
2022-05-02 22:50:57 +02:00
StraToN
ba5be04565
chore: storing version and changelog
2022-05-02 20:49:30 +00:00
Duncan Brown
0468817812
fix: prevents the same event from being queued multiple times in a row
2022-05-02 22:49:06 +02:00
StraToN
ccfcf54a03
chore: storing version and changelog
2022-05-01 10:48:24 +00:00
Julian Murgia
b8983b8b42
fix: manage clearing of current_action when action is interrupted ( #584 )
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* fix: manage clearing of current_action when action is interrupted
* fix: repairs change_scene, add comments and new RC_INTERRUPTED code
* fix: manage ESC commands interruptions, even if running
2022-05-01 12:48:02 +02:00
Julian Murgia
d255f781ec
Prefixed all Escoria console output with 'ESC' ( #591 )
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Co-authored-by: Mathieu Bergounioux <Mathieu.Bergounioux@sectra.com >
2022-05-01 12:45:44 +02:00
StraToN
7aeb8ca95f
chore: storing version and changelog
2022-04-30 20:05:45 +00:00
balloonpopper
357799cc4d
docs: Updated say command docs for audio and translations ( #589 )
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Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-04-30 22:05:21 +02:00
StraToN
63e22e5fb9
chore: storing version and changelog
2022-04-30 19:51:16 +00:00
Duncan Brown
f9e39af798
fix: avoids crashing when selected_action is null ( #586 )
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* fix: avoids crashing when selected_action is null
* fix: more robust handling suggested by @straton
2022-04-30 21:50:55 +02:00
StraToN
422db46f87
chore: storing version and changelog
2022-04-30 18:10:36 +00:00
Julian Murgia
8a58aa7efc
Fix: disable ESCGame inputs until signal room_ready is emitted ( #582 )
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* Fix: disable ESCGame inputs until signal room_ready is emitted
* fix: add a new function to use in _input() to check for inputs
* Apply suggestions from code review
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca >
2022-04-30 20:10:14 +02:00
StraToN
0414833c6d
chore: storing version and changelog
2022-04-30 18:06:34 +00:00
Duncan Brown
5d23bb1af1
fix: avoids brief flickering to current scene during scene transition; can be moved since these were left in place pre-transition overhaul
2022-04-30 20:06:13 +02:00
Duncan Brown
f69b29da29
fix: eliminates intermittent flicker with UI; NO_UI shouldn't be allowed for :setup events
2022-04-30 20:06:13 +02:00
Duncan Brown
eeb7042d11
fix: adds control node to ESCGame for UI that must be populated, along with Escoria-only UI methods; this helps to avoid display issues on startup
2022-04-30 20:06:13 +02:00
Duncan Brown
6afff99e7c
fix: allows for transition to be disabled on init; still has issue w/ UI showing up for fraction of a second
2022-04-30 20:06:13 +02:00
StraToN
4c39e47d38
chore: storing version and changelog
2022-04-30 18:04:13 +00:00
balloonpopper
bb594deab4
fix:removed debug.gd after it was accidently readded with PR569 ( #590 )
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Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-04-30 20:03:49 +02:00
StraToN
08dd74cf55
chore: storing version and changelog
2022-04-27 16:42:41 +00:00
balloonpopper
72e6517a35
fix: Enforce rooms to be located at (0,0) ( #576 )
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Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-04-27 18:42:18 +02:00
StraToN
c302b7e75f
chore: storing version and changelog
2022-04-24 13:31:21 +00:00
Julian Murgia
b23adae360
Fix: removed calls to inexisting "escoria" singleton after plugin disbld ( #578 )
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* Fix: removed calls to inexisting "escoria" singleton after plugin disabled
* review: added a factory-like function to get the escoria singleton
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca >
* Keep a reference of escoria singleton in plugin.gd
2022-04-24 15:30:57 +02:00
monsieur xx
ad96ff4177
fix : crash when current scene is null ( #583 )
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Co-authored-by: Mathieu Bergounioux <Mathieu.Bergounioux@sectra.com >
2022-04-23 19:09:12 +02:00
StraToN
371197423b
chore: storing version and changelog
2022-04-23 16:55:44 +00:00
Julian Murgia
4b2b6f516e
feat: Save objects states in Obj Manager to keep them btwn rooms ( #554 )
2022-04-23 18:55:21 +02:00
StraToN
3bde47b3e9
chore: storing version and changelog
2022-04-21 07:56:19 +00:00
monsieur xx
c4296a17a1
fix: fixes incorrect date formatting ( #577 )
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* fixed incorrect date formatting
* de-aligned assignments, as per PR review comment
Co-authored-by: Mathieu Bergounioux <Mathieu.Bergounioux@sectra.com >
2022-04-21 09:55:55 +02:00
Balloonpopper
584b81a496
fix: Corrected wether to whether
2022-04-21 09:55:00 +02:00
StraToN
3b47a93a9e
chore: storing version and changelog
2022-04-21 07:54:26 +00:00
Balloonpopper
eeea2d0e5a
refactor: remove deprecated debug command
2022-04-21 09:54:02 +02:00
StraToN
9f4a5d53c6
chore: storing version and changelog
2022-04-19 14:26:27 +00:00
StraToN
59aff141a3
chore: storing version and changelog
2022-04-19 14:25:52 +00:00
Duncan Brown
0cf4672161
fix: needs instantiation; also small cleanup
2022-04-19 16:25:26 +02:00
Duncan Brown
0175342a61
wip: splits out camera from UI game scene; makes camera a per-room thing; updated check for running rooms directly; corrected timing issue w/ updating state immediately by ensuring animation player does seek with immediate animation update
2022-04-19 16:25:26 +02:00
Duncan Brown
8d1b00bb90
fix: moves game scene removal/addition to room until after transition; still needs testing, especially w instant transitions
2022-04-19 16:25:26 +02:00
Duncan Brown
eac4385b81
wip: moving camera setup closer to actual :setup event post-transition out to allow for more setup to be done 'under the hood'
2022-04-19 16:25:26 +02:00
Duncan Brown
4b3b96b688
fix: missing this parameter
2022-04-19 16:25:26 +02:00
Duncan Brown
92e23beb00
fix: should now block for yielding events but only on the same channel
2022-04-19 16:25:26 +02:00
Duncan Brown
3ff3849232
fix: prevents async (i.e. events that are yielded to) from overlapping
2022-04-19 16:25:26 +02:00
Duncan Brown
c92c4edacf
fix: remove duplicate transition out (needs testing)
2022-04-19 16:25:26 +02:00
StraToN
a8ab14cd01
chore: storing version and changelog
2022-04-19 07:12:53 +00:00
Balloonpopper
b4a57fa788
feat: Added warning message when multiple locations found for an item
2022-04-19 09:12:28 +02:00
StraToN
0a1f16f61f
chore: storing version and changelog
2022-04-19 05:55:31 +00:00
Duncan Brown
768f65d929
fix: allows for bare decimals (no leading 0) to be properly interpreted; also adds in additional validation for 'wait' command
2022-04-19 07:55:09 +02:00
Duncan Brown
7050a8a2fb
feat: adds in max args checking; also removes duplicate command validation and now properly validates min_args; re-orders validation to allow argument descriptor validation to always be done first; misc. cleanup of error strings
2022-04-19 07:55:09 +02:00
Duncan Brown
b1b301d917
WIP: added max args checking; working on fixing min args checking and validation in general as commands are validating on prepared args and therefore cannot validate on original user args currently
2022-04-19 07:55:09 +02:00
Duncan Brown
157c2f564c
fix: properly validate min_args and remove superfluous validation call to argument descriptor
2022-04-19 07:55:09 +02:00
StraToN
7a46908569
chore: storing version and changelog
2022-04-09 14:13:32 +00:00
Duncan Brown
baee79f5a0
feat: reports source of ESC errors when possible ( #568 )
2022-04-09 16:13:09 +02:00