Commit Graph

600 Commits

Author SHA1 Message Date
StraToN
8dbcd52e66 chore: storing version and changelog 2022-09-11 20:51:08 +00:00
Balloonpopper
aedc3773d1 fix: walk error message missing a parameter 2022-09-11 22:50:34 +02:00
StraToN
1390e43c73 chore: storing version and changelog 2022-09-04 21:29:13 +00:00
Balloonpopper
382536b149 Fix: get_simple_path not working properly in Godot 3.5 2022-09-04 23:28:51 +02:00
BHSDuncan
bc244d5c05 chore: storing version and changelog 2022-09-01 18:48:19 +00:00
Julian Murgia
238b1d28f1 Fix call to interrupt method after acfb3d9ddd 2022-09-01 14:47:53 -04:00
Julian Murgia
04348147b9 Unified settings management and sound fixes
- fix: speech was not paused during pause menu
- fix: allow sound levels to reach min value 0.0 (=muted)
- fix: crash was happening when switch language during the game
2022-09-01 14:47:53 -04:00
BHSDuncan
4ef86c6cc3 chore: storing version and changelog 2022-08-26 17:45:03 +00:00
Duncan Brown
d04c46c14d fix: guards against scenes with no player set or loaded 2022-08-26 13:44:41 -04:00
StraToN
a2e5dd8f97 chore: storing version and changelog 2022-08-24 20:37:57 +00:00
Duncan Brown
210f0d25e4 fix: ignores mouse enter events for non-actionable items (i.e. non-interactive or not active) 2022-08-24 22:37:34 +02:00
StraToN
6c4b2618a5 chore: storing version and changelog 2022-08-24 20:36:37 +00:00
Duncan Brown
5be887cdf5 fix: disallows the use of specified strings in the name argument for these commands 2022-08-24 22:36:15 +02:00
BHSDuncan
57f7d945ce chore: storing version and changelog 2022-08-23 22:48:40 +00:00
Duncan Brown
308d72d5aa fix: accounts for item offsets, i.e. those not at (0, 0) 2022-08-23 18:48:16 -04:00
Duncan Brown
689062989b fix: puts these items back at the origin which is necessary so their positions in the scene can be used 2022-08-23 18:48:16 -04:00
Duncan Brown
5b315bb0ee fix: allows inactive/non-interactive item clicks to pass through to appropriate background click event 2022-08-23 18:48:16 -04:00
Duncan Brown
813495051b fix: blocks actions on inputs for non-interactive and/or non-active items/objects 2022-08-23 18:48:16 -04:00
BHSDuncan
7755a4a163 chore: storing version and changelog 2022-08-17 03:57:07 +00:00
Julian Murgia
7c00f1dd37 Adds a small fix on walking interruption to avoid freed reference 2022-08-16 23:56:39 -04:00
StraToN
881ad581bc chore: storing version and changelog 2022-08-12 14:58:58 +00:00
Balloonpopper
9de6c1fe62 Warning message added when location cant be reached. 2022-08-12 16:58:33 +02:00
BHSDuncan
da007889b6 chore: storing version and changelog 2022-08-09 23:33:55 +00:00
Artur Maciąg
0da57b7820 fix: added prepositions to escoria-ui-keyboards-9verbs 2022-08-09 19:33:33 -04:00
Artur Maciąg
bb983d561b fix: Issue-176 "Give xyz with" should say "give xyz to" 2022-08-09 19:33:33 -04:00
BHSDuncan
db84605b85 chore: storing version and changelog 2022-08-09 22:15:17 +00:00
Duncan Brown
e633966727 fix: prevents a channel from being cleared out when there are event exceptions 2022-08-09 18:14:55 -04:00
StraToN
a1de32ea41 chore: storing version and changelog 2022-08-09 21:16:16 +00:00
Julian Murgia
41f5d6606e fix: Remove useless escoria.godot config file
Original idea was to separate Escoria project settings from Godot project settings but this ends up cumbersome.
2022-08-09 23:15:54 +02:00
StraToN
ecc0783b00 chore: storing version and changelog 2022-08-09 20:11:00 +00:00
Duncan Brown
4a6f02b7ae fix: has_point() is exclusive of right-/bottom-edge, so we need to account for that 2022-08-09 22:10:35 +02:00
Duncan Brown
e4bb111cb9 fix: changes camera target vs limit errors to warnings and makes sure they're in the right places 2022-08-09 22:10:35 +02:00
Duncan Brown
abb01b7f0b feat: validates updated camera position against current camera limits; also some messaging updates 2022-08-09 22:10:35 +02:00
StraToN
e0155c6097 chore: storing version and changelog 2022-08-09 19:49:23 +00:00
Duncan Brown
6a223ca199 fix: prevents changing scenes to the same scene as is current (#619) 2022-08-09 21:48:57 +02:00
StraToN
6ccede06a4 chore: storing version and changelog 2022-08-09 06:12:01 +00:00
balloonpopper
c9e785142f chore: renames items_autoregister_path to inventory_items_path (#620)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-08-09 08:11:36 +02:00
BHSDuncan
0b7f1b4564 chore: storing version and changelog 2022-07-19 22:33:15 +00:00
Duncan Brown
c30d109645 fix: forces immediate animation start in order to avoid 'flashing' or delayed start 2022-07-19 18:32:50 -04:00
Duncan Brown
0944f601f4 fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room). 2022-07-19 18:32:50 -04:00
BHSDuncan
6cf08a607f chore: storing version and changelog 2022-07-18 23:29:43 +00:00
Duncan Brown
4991ff3423 fix: logs a warning if the avatar path isn't set or if the avatar itself can't be found 2022-07-18 19:29:22 -04:00
Duncan Brown
c4afb59121 fix: puts a default avatar path back as it had gone missing for some reason 2022-07-18 19:29:22 -04:00
StraToN
dd2732d28d chore: storing version and changelog 2022-07-18 19:32:51 +00:00
balloonpopper
73891443ad Issue 272 - fixes buttons in room 11 and Escoria icon being wrong (#612)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-07-18 21:32:27 +02:00
BHSDuncan
d5fce7b7d3 chore: storing version and changelog 2022-07-16 04:24:21 +00:00
Duncan Brown
2966502806 feat: appends the global ID or node name of the item/player to any warning messages 2022-07-16 00:24:01 -04:00
Duncan Brown
db85689668 feat: performs basic validation for ESCAnimationResource in-editor and in-game 2022-07-16 00:24:01 -04:00
StraToN
306facd85f chore: storing version and changelog 2022-07-14 15:21:57 +00:00
Matteo Piovanelli
324ef5f5e6 fix: Correctly get inventory objects registered in other rooms (#608) 2022-07-14 17:21:24 +02:00