Duncan Brown
5f4c97ca99
feat: allows for command to specify the currently active player for saying things
2022-09-13 19:27:03 -04:00
Julian Murgia
d28118f567
fix: Interrupts player's simple walk on any new action
2022-09-13 19:27:03 -04:00
Duncan Brown
895700870d
feat: allows for default/fallback actions to be specified
2022-09-13 19:27:03 -04:00
Duncan Brown
6e220e7e64
fix: clears tooltip after any action has finished regardless of success
2022-09-13 19:27:03 -04:00
BHSDuncan
99c274f00d
chore: storing version and changelog
2022-09-12 20:19:49 +00:00
Balloonpopper
ad445cd43b
fix: fixes inconsistent return type from queue_event_from_esc
2022-09-12 16:19:24 -04:00
StraToN
8dbcd52e66
chore: storing version and changelog
2022-09-11 20:51:08 +00:00
Balloonpopper
aedc3773d1
fix: walk error message missing a parameter
2022-09-11 22:50:34 +02:00
StraToN
1390e43c73
chore: storing version and changelog
2022-09-04 21:29:13 +00:00
Balloonpopper
382536b149
Fix: get_simple_path not working properly in Godot 3.5
2022-09-04 23:28:51 +02:00
BHSDuncan
bc244d5c05
chore: storing version and changelog
2022-09-01 18:48:19 +00:00
Julian Murgia
238b1d28f1
Fix call to interrupt method after acfb3d9ddd
2022-09-01 14:47:53 -04:00
Julian Murgia
04348147b9
Unified settings management and sound fixes
...
- fix: speech was not paused during pause menu
- fix: allow sound levels to reach min value 0.0 (=muted)
- fix: crash was happening when switch language during the game
2022-09-01 14:47:53 -04:00
BHSDuncan
4ef86c6cc3
chore: storing version and changelog
2022-08-26 17:45:03 +00:00
Duncan Brown
d04c46c14d
fix: guards against scenes with no player set or loaded
2022-08-26 13:44:41 -04:00
StraToN
a2e5dd8f97
chore: storing version and changelog
2022-08-24 20:37:57 +00:00
Duncan Brown
210f0d25e4
fix: ignores mouse enter events for non-actionable items (i.e. non-interactive or not active)
2022-08-24 22:37:34 +02:00
StraToN
6c4b2618a5
chore: storing version and changelog
2022-08-24 20:36:37 +00:00
Duncan Brown
5be887cdf5
fix: disallows the use of specified strings in the name argument for these commands
2022-08-24 22:36:15 +02:00
BHSDuncan
57f7d945ce
chore: storing version and changelog
2022-08-23 22:48:40 +00:00
Duncan Brown
308d72d5aa
fix: accounts for item offsets, i.e. those not at (0, 0)
2022-08-23 18:48:16 -04:00
Duncan Brown
689062989b
fix: puts these items back at the origin which is necessary so their positions in the scene can be used
2022-08-23 18:48:16 -04:00
Duncan Brown
5b315bb0ee
fix: allows inactive/non-interactive item clicks to pass through to appropriate background click event
2022-08-23 18:48:16 -04:00
Duncan Brown
813495051b
fix: blocks actions on inputs for non-interactive and/or non-active items/objects
2022-08-23 18:48:16 -04:00
BHSDuncan
7755a4a163
chore: storing version and changelog
2022-08-17 03:57:07 +00:00
Julian Murgia
7c00f1dd37
Adds a small fix on walking interruption to avoid freed reference
2022-08-16 23:56:39 -04:00
StraToN
881ad581bc
chore: storing version and changelog
2022-08-12 14:58:58 +00:00
Balloonpopper
9de6c1fe62
Warning message added when location cant be reached.
2022-08-12 16:58:33 +02:00
BHSDuncan
da007889b6
chore: storing version and changelog
2022-08-09 23:33:55 +00:00
Artur Maciąg
0da57b7820
fix: added prepositions to escoria-ui-keyboards-9verbs
2022-08-09 19:33:33 -04:00
Artur Maciąg
bb983d561b
fix: Issue-176 "Give xyz with" should say "give xyz to"
2022-08-09 19:33:33 -04:00
BHSDuncan
db84605b85
chore: storing version and changelog
2022-08-09 22:15:17 +00:00
Duncan Brown
e633966727
fix: prevents a channel from being cleared out when there are event exceptions
2022-08-09 18:14:55 -04:00
StraToN
a1de32ea41
chore: storing version and changelog
2022-08-09 21:16:16 +00:00
Julian Murgia
41f5d6606e
fix: Remove useless escoria.godot config file
...
Original idea was to separate Escoria project settings from Godot project settings but this ends up cumbersome.
2022-08-09 23:15:54 +02:00
StraToN
ecc0783b00
chore: storing version and changelog
2022-08-09 20:11:00 +00:00
Duncan Brown
4a6f02b7ae
fix: has_point() is exclusive of right-/bottom-edge, so we need to account for that
2022-08-09 22:10:35 +02:00
Duncan Brown
e4bb111cb9
fix: changes camera target vs limit errors to warnings and makes sure they're in the right places
2022-08-09 22:10:35 +02:00
Duncan Brown
abb01b7f0b
feat: validates updated camera position against current camera limits; also some messaging updates
2022-08-09 22:10:35 +02:00
StraToN
e0155c6097
chore: storing version and changelog
2022-08-09 19:49:23 +00:00
Duncan Brown
6a223ca199
fix: prevents changing scenes to the same scene as is current ( #619 )
2022-08-09 21:48:57 +02:00
StraToN
6ccede06a4
chore: storing version and changelog
2022-08-09 06:12:01 +00:00
balloonpopper
c9e785142f
chore: renames items_autoregister_path to inventory_items_path ( #620 )
...
Co-authored-by: Balloonpopper <balloonpopper@git.com >
2022-08-09 08:11:36 +02:00
BHSDuncan
0b7f1b4564
chore: storing version and changelog
2022-07-19 22:33:15 +00:00
Duncan Brown
c30d109645
fix: forces immediate animation start in order to avoid 'flashing' or delayed start
2022-07-19 18:32:50 -04:00
Duncan Brown
0944f601f4
fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room).
2022-07-19 18:32:50 -04:00
BHSDuncan
6cf08a607f
chore: storing version and changelog
2022-07-18 23:29:43 +00:00
Duncan Brown
4991ff3423
fix: logs a warning if the avatar path isn't set or if the avatar itself can't be found
2022-07-18 19:29:22 -04:00
Duncan Brown
c4afb59121
fix: puts a default avatar path back as it had gone missing for some reason
2022-07-18 19:29:22 -04:00
StraToN
dd2732d28d
chore: storing version and changelog
2022-07-18 19:32:51 +00:00