balloonpopper
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da4dd67157
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Merge pull request #663 from godot-escoria/turn_to_fix
Fix: wrong argument passed in turn_to error message
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2023-01-10 14:49:11 +11:00 |
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Balloonpopper
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6692953385
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fix: Remove call to stop dialog to correct player mirroring
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2023-01-09 21:20:16 +01:00 |
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Balloonpopper
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5f78c026da
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fix: Corrected error message for angle in esc_movable
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2023-01-09 21:02:13 +01:00 |
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Balloonpopper
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0ea7b285b7
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fix: Movable commands on non-movable items will be handled gracefully.
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2022-12-29 23:47:08 +01:00 |
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Balloonpopper
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4e146ae78c
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Fix: wrong argument passed in turn_to error message
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2022-12-29 12:37:04 +11:00 |
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Balloonpopper
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82ebdc2d6e
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fix: Correct error message for missing animation player
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2022-12-28 13:09:34 -05:00 |
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Duncan Brown
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7f1add6505
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fix: missing this check to see if the item needs to be combined with something or not
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2022-12-28 00:04:16 -05:00 |
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Duncan Brown
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2db581861a
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fix: changes the registering of items already in a room from ERROR to WARN.
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2022-12-15 17:14:40 -05:00 |
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Duncan Brown
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9398ce96c3
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fix: restores state on returning; for some reason, previously state was modified but never restored.
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2022-12-09 10:43:15 +01:00 |
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Duncan Brown
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328e5efdd9
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fix: returns an appropriate RC code when no more options are left at a particular dialog level; this has the somewhat beneficial side effect of moving up a level in dialog if there is one, although this requires a 'stop' command to be present in at least one of the top-most dialog options.
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2022-12-09 10:43:15 +01:00 |
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Duncan Brown
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0ff35136ba
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fix: disallows dialog blocks that aren't properly indented; however, this also changes how dialog options are parsed and will require substantial testing.
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2022-12-09 10:41:11 +01:00 |
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Duncan Brown
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064973f0a9
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fix: allows for colons to be placed anywhere in the dialogue being spoken.
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2022-12-04 17:45:30 +01:00 |
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balloonpopper
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70dd91c35d
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chore: storing version and changelog
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2022-11-28 23:41:38 +00:00 |
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Balloonpopper
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028de087fd
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fix: Removing dialog settings from core
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2022-11-29 10:40:31 +11:00 |
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balloonpopper
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62f48621a4
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chore: storing version and changelog
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2022-11-28 07:17:47 +00:00 |
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StraToN
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0377cabce9
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chore: storing version and changelog
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2022-11-21 19:40:32 +00:00 |
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Julian Murgia
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a131efcfc2
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Fix when ESCPlayer is not selectable or interactive manage click through
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2022-11-21 20:40:04 +01:00 |
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StraToN
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42e22f579b
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chore: storing version and changelog
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2022-11-13 15:38:38 +00:00 |
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Duncan Brown
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9f2cfd0dd0
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fix: yield a frame for any tweening period in case camera commands are back-to-back, resulting in a potential race condition.
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2022-11-13 16:38:15 +01:00 |
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Duncan Brown
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20f1aee6c2
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feat: adds blocking versions of camera commands that can tween/transition.
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2022-11-13 16:38:15 +01:00 |
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Duncan Brown
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0a0a57bd02
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First pass at blocking camera command.
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2022-11-13 16:38:15 +01:00 |
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BHSDuncan
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998c9e2535
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chore: storing version and changelog
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2022-11-09 15:39:00 +00:00 |
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Julian Murgia
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7dcd1fdd67
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Checked whether multiple enabled navpolys upon adding and deleting
Impossible to check upon navpoly enabling without creating a new script/custom node.
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2022-11-09 10:38:26 -05:00 |
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Julian Murgia
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056db75929
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Fix: unwanted error messages when opening a room in editor
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2022-11-09 10:38:26 -05:00 |
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Balloonpopper
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0e397c4667
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fix: interrupt not implemented messages changed to debug from warn
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2022-11-08 20:43:31 +01:00 |
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BHSDuncan
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fed2a98270
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chore: storing version and changelog
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2022-10-31 20:45:30 +00:00 |
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Duncan Brown
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d5b15b3f5c
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chore: fills in missing docstrings; adds new base class for cameras to avoid duplication of viewport warnings.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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3009fe1242
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fix: camera_push now validates against camera_node like ESCCamera.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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e807044e45
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fix: cleaning up and updating validation code.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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6d0e9e5326
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WIP: Iterating on warning message. Clamping set_target target in case of target being too close to limits.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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ec33580d73
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WIP: Correcting for switched camera limits. Updating validation for camera methods, although this is a WIP.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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d95d26ff5f
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fix: updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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b11e196d4b
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feat: adds in additional information concerning failed statement.
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2022-10-31 16:17:15 -04:00 |
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Duncan Brown
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4065b5c83e
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feat: includes most-currently run statement when signalling a statement's/event's completion to aid in debugging messages
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2022-10-31 16:17:15 -04:00 |
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Duncan Brown
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88214e4611
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fix: ensures a failed command/event doesn't leave the game in a state where it isn't accepting inputs.
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2022-10-30 19:10:39 +01:00 |
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StraToN
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a53637fac1
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chore: storing version and changelog
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2022-10-24 21:49:30 +00:00 |
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Balloonpopper
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6ea0c29234
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fix: Documentation clarifications
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2022-10-24 23:49:07 +02:00 |
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Balloonpopper
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fd6142c7c2
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fix: Support for both int and real for set_angle command
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2022-10-24 23:42:40 +02:00 |
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StraToN
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d6158b375e
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chore: storing version and changelog
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2022-09-14 06:50:54 +00:00 |
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BHSDuncan
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e07c4043ad
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chore: storing version and changelog
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2022-09-13 23:27:23 +00:00 |
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Duncan Brown
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7201f02304
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fix: adds proper player selectable checking in click events; also properly orders hover_stack in ascending z_index order
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2022-09-13 19:27:03 -04:00 |
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Duncan Brown
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5f4c97ca99
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feat: allows for command to specify the currently active player for saying things
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2022-09-13 19:27:03 -04:00 |
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Julian Murgia
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d28118f567
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fix: Interrupts player's simple walk on any new action
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2022-09-13 19:27:03 -04:00 |
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Duncan Brown
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895700870d
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feat: allows for default/fallback actions to be specified
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2022-09-13 19:27:03 -04:00 |
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Duncan Brown
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6e220e7e64
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fix: clears tooltip after any action has finished regardless of success
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2022-09-13 19:27:03 -04:00 |
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BHSDuncan
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99c274f00d
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chore: storing version and changelog
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2022-09-12 20:19:49 +00:00 |
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Balloonpopper
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ad445cd43b
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fix: fixes inconsistent return type from queue_event_from_esc
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2022-09-12 16:19:24 -04:00 |
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Balloonpopper
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aedc3773d1
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fix: walk error message missing a parameter
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2022-09-11 22:50:34 +02:00 |
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StraToN
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1390e43c73
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chore: storing version and changelog
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2022-09-04 21:29:13 +00:00 |
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Balloonpopper
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382536b149
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Fix: get_simple_path not working properly in Godot 3.5
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2022-09-04 23:28:51 +02:00 |
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