Balloonpopper
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028de087fd
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fix: Removing dialog settings from core
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2022-11-29 10:40:31 +11:00 |
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balloonpopper
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62f48621a4
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chore: storing version and changelog
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2022-11-28 07:17:47 +00:00 |
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balloonpopper
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fcfd6965b6
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Merge pull request #650 from godot-escoria/issue-325
Fix: Wizard - verify that inventory items are written to valid folders
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2022-11-28 18:17:26 +11:00 |
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Balloonpopper
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36c199a5f5
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Fix: Wizard - verify that inventory items are written to valid folders
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2022-11-28 18:14:26 +11:00 |
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StraToN
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0377cabce9
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chore: storing version and changelog
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2022-11-21 19:40:32 +00:00 |
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Julian Murgia
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a131efcfc2
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Fix when ESCPlayer is not selectable or interactive manage click through
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2022-11-21 20:40:04 +01:00 |
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StraToN
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23b5de6ac2
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chore: storing version and changelog
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2022-11-13 15:39:06 +00:00 |
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Duncan Brown
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a3da01e4cc
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feat: adds adjustable reading speed/display time
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2022-11-13 16:38:45 +01:00 |
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StraToN
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42e22f579b
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chore: storing version and changelog
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2022-11-13 15:38:38 +00:00 |
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Duncan Brown
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595bbed870
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fix: makes this button usable again
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2022-11-13 16:38:15 +01:00 |
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Duncan Brown
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9f2cfd0dd0
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fix: yield a frame for any tweening period in case camera commands are back-to-back, resulting in a potential race condition.
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2022-11-13 16:38:15 +01:00 |
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Duncan Brown
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20f1aee6c2
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feat: adds blocking versions of camera commands that can tween/transition.
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2022-11-13 16:38:15 +01:00 |
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Duncan Brown
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0a0a57bd02
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First pass at blocking camera command.
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2022-11-13 16:38:15 +01:00 |
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BHSDuncan
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998c9e2535
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chore: storing version and changelog
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2022-11-09 15:39:00 +00:00 |
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Julian Murgia
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7dcd1fdd67
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Checked whether multiple enabled navpolys upon adding and deleting
Impossible to check upon navpoly enabling without creating a new script/custom node.
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2022-11-09 10:38:26 -05:00 |
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Julian Murgia
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056db75929
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Fix: unwanted error messages when opening a room in editor
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2022-11-09 10:38:26 -05:00 |
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StraToN
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c80e71c395
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chore: storing version and changelog
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2022-11-08 19:43:52 +00:00 |
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Balloonpopper
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0e397c4667
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fix: interrupt not implemented messages changed to debug from warn
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2022-11-08 20:43:31 +01:00 |
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StraToN
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3fd339c089
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chore: storing version and changelog
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2022-11-08 19:43:13 +00:00 |
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Balloonpopper
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372e3c66cb
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fix: issue_292 - Corrected navigation polygon for room 4
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2022-11-08 20:42:50 +01:00 |
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balloonpopper
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54bfcc7640
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chore: storing version and changelog
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2022-11-08 00:06:59 +00:00 |
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balloonpopper
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227f962885
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Merge pull request #639 from godot-escoria/wizard_room_setting_fix
fix: Move wizard path to rooms to its own Godot setting
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2022-11-08 11:06:34 +11:00 |
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Balloonpopper
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e551e365ac
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fix: Move wizard path to rooms to its own Godot setting
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2022-11-01 16:40:44 +11:00 |
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BHSDuncan
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fed2a98270
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chore: storing version and changelog
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2022-10-31 20:45:30 +00:00 |
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Duncan Brown
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d5b15b3f5c
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chore: fills in missing docstrings; adds new base class for cameras to avoid duplication of viewport warnings.
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2022-10-31 16:44:53 -04:00 |
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Balloonpopper
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1657c0d452
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fix: room 7 lift interaction fixed based on new camera behavior.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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3009fe1242
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fix: camera_push now validates against camera_node like ESCCamera.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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e807044e45
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fix: cleaning up and updating validation code.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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3673977d5c
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Start of cleanup. Previous changes look to be holding up according to testing.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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6d0e9e5326
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WIP: Iterating on warning message. Clamping set_target target in case of target being too close to limits.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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ec33580d73
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WIP: Correcting for switched camera limits. Updating validation for camera methods, although this is a WIP.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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d95d26ff5f
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fix: updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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9842feea33
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Fixed up math for compensation. It looks as though no other limit clamping or checking should be needed.
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2022-10-31 16:44:53 -04:00 |
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Duncan Brown
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cc74206e6c
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fix: Updates those camera commands that make use of translation to compensate for drag margins.
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2022-10-31 16:44:53 -04:00 |
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BHSDuncan
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164d094b63
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chore: storing version and changelog
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2022-10-31 20:17:39 +00:00 |
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Duncan Brown
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b11e196d4b
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feat: adds in additional information concerning failed statement.
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2022-10-31 16:17:15 -04:00 |
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Duncan Brown
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4065b5c83e
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feat: includes most-currently run statement when signalling a statement's/event's completion to aid in debugging messages
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2022-10-31 16:17:15 -04:00 |
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StraToN
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ce7d20e61e
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chore: storing version and changelog
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2022-10-30 18:11:01 +00:00 |
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Duncan Brown
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88214e4611
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fix: ensures a failed command/event doesn't leave the game in a state where it isn't accepting inputs.
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2022-10-30 19:10:39 +01:00 |
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StraToN
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17d127b0f2
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chore: storing version and changelog
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2022-10-24 22:00:53 +00:00 |
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Duncan Brown
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950ee463d8
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fix: fixes background image blowing up to 1:1 size; also small cleanup
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2022-10-25 00:00:34 +02:00 |
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Balloonpopper
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c660e2d51c
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Correct bug with 2nd loaded image in item creator showing at the wrong size
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2022-10-25 00:00:34 +02:00 |
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Duncan Brown
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f74cb48b3d
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fix: small UI touchups/fixes
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2022-10-25 00:00:34 +02:00 |
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Balloonpopper
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faab5ba808
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feat: escoria-wizard
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2022-10-25 00:00:34 +02:00 |
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StraToN
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a53637fac1
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chore: storing version and changelog
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2022-10-24 21:49:30 +00:00 |
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Balloonpopper
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6ea0c29234
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fix: Documentation clarifications
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2022-10-24 23:49:07 +02:00 |
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StraToN
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287c61c1a3
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chore: storing version and changelog
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2022-10-24 21:42:59 +00:00 |
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Balloonpopper
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fd6142c7c2
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fix: Support for both int and real for set_angle command
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2022-10-24 23:42:40 +02:00 |
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StraToN
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d6158b375e
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chore: storing version and changelog
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2022-09-14 06:50:54 +00:00 |
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Duncan Brown
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62c2920439
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fix: UI should now highlight proper verb instead of always going back to an item's default action
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2022-09-14 08:50:36 +02:00 |
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