Commit Graph

673 Commits

Author SHA1 Message Date
Balloonpopper
3e93fd31c6 fix: Trimmed audio files 2022-12-04 18:36:00 +01:00
Duncan Brown
13a600598f feat: adds option to sync talking animation finishing with either audio or text; if with text, now finishes when text is done rendering. 2022-12-04 18:36:00 +01:00
Duncan Brown
f64b59621d feat: adds warnings w/ defaults when using settings; uses same calculation basis for text speeds/times; changes time units to ms 2022-12-04 18:36:00 +01:00
Duncan Brown
e4414141cb fix: prevents illegal WPM values and uses default in those cases. 2022-12-04 18:36:00 +01:00
Duncan Brown
d676e50284 feat: adds additional options to dialog manager, including a left-click action option and a text skipping option 2022-12-04 18:36:00 +01:00
Duncan Brown
d955e2ef1b chore: speech stops immediately when skipping/interrupting 2022-12-04 18:36:00 +01:00
Duncan Brown
bd2f28214b feat: allows for the skipping of dialogue after the text is fully visible; still need to look at integrating with user options 2022-12-04 18:36:00 +01:00
StraToN
886f402395 chore: storing version and changelog 2022-12-04 16:45:52 +00:00
Duncan Brown
064973f0a9 fix: allows for colons to be placed anywhere in the dialogue being spoken. 2022-12-04 17:45:30 +01:00
BHSDuncan
f64b7d5186 chore: storing version and changelog 2022-12-04 01:27:54 +00:00
Julian Murgia
29371ef936 Fix: discard non interactive items from hovering when they are hidden
Change: set default debug level to DEBUG (was TRACE previously)
2022-12-03 20:27:26 -05:00
Balloonpopper
79997eaed2 Changes to room 18 to demonstrate problems 2022-12-03 20:27:26 -05:00
balloonpopper
70dd91c35d chore: storing version and changelog 2022-11-28 23:41:38 +00:00
balloonpopper
a5ac2ec960 Merge pull request #640 from godot-escoria/skip_dialogs_fix
fix: Removing dialog settings from core
2022-11-29 10:41:13 +11:00
Balloonpopper
028de087fd fix: Removing dialog settings from core 2022-11-29 10:40:31 +11:00
balloonpopper
62f48621a4 chore: storing version and changelog 2022-11-28 07:17:47 +00:00
balloonpopper
fcfd6965b6 Merge pull request #650 from godot-escoria/issue-325
Fix: Wizard - verify that inventory items are written to valid folders
2022-11-28 18:17:26 +11:00
Balloonpopper
36c199a5f5 Fix: Wizard - verify that inventory items are written to valid folders 2022-11-28 18:14:26 +11:00
StraToN
0377cabce9 chore: storing version and changelog 2022-11-21 19:40:32 +00:00
Julian Murgia
a131efcfc2 Fix when ESCPlayer is not selectable or interactive manage click through 2022-11-21 20:40:04 +01:00
StraToN
23b5de6ac2 chore: storing version and changelog 2022-11-13 15:39:06 +00:00
Duncan Brown
a3da01e4cc feat: adds adjustable reading speed/display time 2022-11-13 16:38:45 +01:00
StraToN
42e22f579b chore: storing version and changelog 2022-11-13 15:38:38 +00:00
Duncan Brown
595bbed870 fix: makes this button usable again 2022-11-13 16:38:15 +01:00
Duncan Brown
9f2cfd0dd0 fix: yield a frame for any tweening period in case camera commands are back-to-back, resulting in a potential race condition. 2022-11-13 16:38:15 +01:00
Duncan Brown
20f1aee6c2 feat: adds blocking versions of camera commands that can tween/transition. 2022-11-13 16:38:15 +01:00
Duncan Brown
0a0a57bd02 First pass at blocking camera command. 2022-11-13 16:38:15 +01:00
BHSDuncan
998c9e2535 chore: storing version and changelog 2022-11-09 15:39:00 +00:00
Julian Murgia
7dcd1fdd67 Checked whether multiple enabled navpolys upon adding and deleting
Impossible to check upon navpoly enabling without creating a new script/custom node.
2022-11-09 10:38:26 -05:00
Julian Murgia
056db75929 Fix: unwanted error messages when opening a room in editor 2022-11-09 10:38:26 -05:00
StraToN
c80e71c395 chore: storing version and changelog 2022-11-08 19:43:52 +00:00
Balloonpopper
0e397c4667 fix: interrupt not implemented messages changed to debug from warn 2022-11-08 20:43:31 +01:00
StraToN
3fd339c089 chore: storing version and changelog 2022-11-08 19:43:13 +00:00
Balloonpopper
372e3c66cb fix: issue_292 - Corrected navigation polygon for room 4 2022-11-08 20:42:50 +01:00
balloonpopper
54bfcc7640 chore: storing version and changelog 2022-11-08 00:06:59 +00:00
balloonpopper
227f962885 Merge pull request #639 from godot-escoria/wizard_room_setting_fix
fix: Move wizard path to rooms to its own Godot setting
2022-11-08 11:06:34 +11:00
Balloonpopper
e551e365ac fix: Move wizard path to rooms to its own Godot setting 2022-11-01 16:40:44 +11:00
BHSDuncan
fed2a98270 chore: storing version and changelog 2022-10-31 20:45:30 +00:00
Duncan Brown
d5b15b3f5c chore: fills in missing docstrings; adds new base class for cameras to avoid duplication of viewport warnings. 2022-10-31 16:44:53 -04:00
Balloonpopper
1657c0d452 fix: room 7 lift interaction fixed based on new camera behavior. 2022-10-31 16:44:53 -04:00
Duncan Brown
3009fe1242 fix: camera_push now validates against camera_node like ESCCamera. 2022-10-31 16:44:53 -04:00
Duncan Brown
e807044e45 fix: cleaning up and updating validation code. 2022-10-31 16:44:53 -04:00
Duncan Brown
3673977d5c Start of cleanup. Previous changes look to be holding up according to testing. 2022-10-31 16:44:53 -04:00
Duncan Brown
6d0e9e5326 WIP: Iterating on warning message. Clamping set_target target in case of target being too close to limits. 2022-10-31 16:44:53 -04:00
Duncan Brown
ec33580d73 WIP: Correcting for switched camera limits. Updating validation for camera methods, although this is a WIP. 2022-10-31 16:44:53 -04:00
Duncan Brown
d95d26ff5f fix: updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation. 2022-10-31 16:44:53 -04:00
Duncan Brown
9842feea33 Fixed up math for compensation. It looks as though no other limit clamping or checking should be needed. 2022-10-31 16:44:53 -04:00
Duncan Brown
cc74206e6c fix: Updates those camera commands that make use of translation to compensate for drag margins. 2022-10-31 16:44:53 -04:00
BHSDuncan
164d094b63 chore: storing version and changelog 2022-10-31 20:17:39 +00:00
Duncan Brown
b11e196d4b feat: adds in additional information concerning failed statement. 2022-10-31 16:17:15 -04:00