Commit Graph

651 Commits

Author SHA1 Message Date
StraToN
42e22f579b chore: storing version and changelog 2022-11-13 15:38:38 +00:00
Duncan Brown
595bbed870 fix: makes this button usable again 2022-11-13 16:38:15 +01:00
Duncan Brown
9f2cfd0dd0 fix: yield a frame for any tweening period in case camera commands are back-to-back, resulting in a potential race condition. 2022-11-13 16:38:15 +01:00
Duncan Brown
20f1aee6c2 feat: adds blocking versions of camera commands that can tween/transition. 2022-11-13 16:38:15 +01:00
Duncan Brown
0a0a57bd02 First pass at blocking camera command. 2022-11-13 16:38:15 +01:00
BHSDuncan
998c9e2535 chore: storing version and changelog 2022-11-09 15:39:00 +00:00
Julian Murgia
7dcd1fdd67 Checked whether multiple enabled navpolys upon adding and deleting
Impossible to check upon navpoly enabling without creating a new script/custom node.
2022-11-09 10:38:26 -05:00
Julian Murgia
056db75929 Fix: unwanted error messages when opening a room in editor 2022-11-09 10:38:26 -05:00
StraToN
c80e71c395 chore: storing version and changelog 2022-11-08 19:43:52 +00:00
Balloonpopper
0e397c4667 fix: interrupt not implemented messages changed to debug from warn 2022-11-08 20:43:31 +01:00
StraToN
3fd339c089 chore: storing version and changelog 2022-11-08 19:43:13 +00:00
Balloonpopper
372e3c66cb fix: issue_292 - Corrected navigation polygon for room 4 2022-11-08 20:42:50 +01:00
balloonpopper
54bfcc7640 chore: storing version and changelog 2022-11-08 00:06:59 +00:00
balloonpopper
227f962885 Merge pull request #639 from godot-escoria/wizard_room_setting_fix
fix: Move wizard path to rooms to its own Godot setting
2022-11-08 11:06:34 +11:00
Balloonpopper
e551e365ac fix: Move wizard path to rooms to its own Godot setting 2022-11-01 16:40:44 +11:00
BHSDuncan
fed2a98270 chore: storing version and changelog 2022-10-31 20:45:30 +00:00
Duncan Brown
d5b15b3f5c chore: fills in missing docstrings; adds new base class for cameras to avoid duplication of viewport warnings. 2022-10-31 16:44:53 -04:00
Balloonpopper
1657c0d452 fix: room 7 lift interaction fixed based on new camera behavior. 2022-10-31 16:44:53 -04:00
Duncan Brown
3009fe1242 fix: camera_push now validates against camera_node like ESCCamera. 2022-10-31 16:44:53 -04:00
Duncan Brown
e807044e45 fix: cleaning up and updating validation code. 2022-10-31 16:44:53 -04:00
Duncan Brown
3673977d5c Start of cleanup. Previous changes look to be holding up according to testing. 2022-10-31 16:44:53 -04:00
Duncan Brown
6d0e9e5326 WIP: Iterating on warning message. Clamping set_target target in case of target being too close to limits. 2022-10-31 16:44:53 -04:00
Duncan Brown
ec33580d73 WIP: Correcting for switched camera limits. Updating validation for camera methods, although this is a WIP. 2022-10-31 16:44:53 -04:00
Duncan Brown
d95d26ff5f fix: updates camera limit checking in commands to respect viewport limits (i.e. taking into account camera centre and half-screen limits); also updates warning message and no longer fails on limit violation. 2022-10-31 16:44:53 -04:00
Duncan Brown
9842feea33 Fixed up math for compensation. It looks as though no other limit clamping or checking should be needed. 2022-10-31 16:44:53 -04:00
Duncan Brown
cc74206e6c fix: Updates those camera commands that make use of translation to compensate for drag margins. 2022-10-31 16:44:53 -04:00
BHSDuncan
164d094b63 chore: storing version and changelog 2022-10-31 20:17:39 +00:00
Duncan Brown
b11e196d4b feat: adds in additional information concerning failed statement. 2022-10-31 16:17:15 -04:00
Duncan Brown
4065b5c83e feat: includes most-currently run statement when signalling a statement's/event's completion to aid in debugging messages 2022-10-31 16:17:15 -04:00
StraToN
ce7d20e61e chore: storing version and changelog 2022-10-30 18:11:01 +00:00
Duncan Brown
88214e4611 fix: ensures a failed command/event doesn't leave the game in a state where it isn't accepting inputs. 2022-10-30 19:10:39 +01:00
StraToN
17d127b0f2 chore: storing version and changelog 2022-10-24 22:00:53 +00:00
Duncan Brown
950ee463d8 fix: fixes background image blowing up to 1:1 size; also small cleanup 2022-10-25 00:00:34 +02:00
Balloonpopper
c660e2d51c Correct bug with 2nd loaded image in item creator showing at the wrong size 2022-10-25 00:00:34 +02:00
Duncan Brown
f74cb48b3d fix: small UI touchups/fixes 2022-10-25 00:00:34 +02:00
Balloonpopper
faab5ba808 feat: escoria-wizard 2022-10-25 00:00:34 +02:00
StraToN
a53637fac1 chore: storing version and changelog 2022-10-24 21:49:30 +00:00
Balloonpopper
6ea0c29234 fix: Documentation clarifications 2022-10-24 23:49:07 +02:00
StraToN
287c61c1a3 chore: storing version and changelog 2022-10-24 21:42:59 +00:00
Balloonpopper
fd6142c7c2 fix: Support for both int and real for set_angle command 2022-10-24 23:42:40 +02:00
StraToN
d6158b375e chore: storing version and changelog 2022-09-14 06:50:54 +00:00
Duncan Brown
62c2920439 fix: UI should now highlight proper verb instead of always going back to an item's default action 2022-09-14 08:50:36 +02:00
BHSDuncan
e07c4043ad chore: storing version and changelog 2022-09-13 23:27:23 +00:00
Duncan Brown
7201f02304 fix: adds proper player selectable checking in click events; also properly orders hover_stack in ascending z_index order 2022-09-13 19:27:03 -04:00
Duncan Brown
169a5b501a fix: focuses the 'topmost' element from hover_stack inline with what hotspot_focused already is 2022-09-13 19:27:03 -04:00
Duncan Brown
5f4c97ca99 feat: allows for command to specify the currently active player for saying things 2022-09-13 19:27:03 -04:00
Julian Murgia
d28118f567 fix: Interrupts player's simple walk on any new action 2022-09-13 19:27:03 -04:00
Duncan Brown
895700870d feat: allows for default/fallback actions to be specified 2022-09-13 19:27:03 -04:00
Duncan Brown
6e220e7e64 fix: clears tooltip after any action has finished regardless of success 2022-09-13 19:27:03 -04:00
BHSDuncan
99c274f00d chore: storing version and changelog 2022-09-12 20:19:49 +00:00