Commit Graph

156 Commits

Author SHA1 Message Date
2d32f4b312 Localization (#15)
## Changes (escoria-core)
> Pending to do a PR to the core.
- Added `es` langcode with the corresponding flag image.
- Translated literals for `es`

## Changes (gymkhana)
-  Added `turno_cocina` localization csv.
- Proof of concept for tooltips & dialogs.

## Notes
- For tooltips just use the literals. Godot will automatically search for a translation key first.
- For ESC just use `translation_key:"Default text"`

## How to test
- In the option menu ES should be selectable.
- The `frontal` item in the inventory should have the tooltips and the `say` command translated in `en`,`fr` and `es`.

Reviewed-on: gymkhana/gymkhana#15
Co-authored-by: oier <oierbravo@gmail.com>
Co-committed-by: oier <oierbravo@gmail.com>
2023-09-26 00:13:55 +02:00
0d38a8646a Updated escoria-demo-game 2023-06-06 19:28:49 +02:00
4347423700 Move some items to inventory folder and names cleanup 2023-03-09 11:59:00 +01:00
d86e111e3f Added translation to FULLSCREEN 2023-03-09 11:34:46 +01:00
712fdd1e92 Added translation to FULLSCREEN 2023-03-09 00:33:15 +01:00
1d483479e5 cocinaa 2023-02-24 20:38:31 +01:00
b4c2806cce Merge branch 'gymkhana/main' of git.fosil.eu:gymkhana/gymkhana into gymkhana/main 2023-02-24 18:22:04 +01:00
bbe4b2c92f Moved I_Bombona to gymkhana/items/inventory 2023-02-15 23:16:29 +01:00
ce4edcb7b1 translation tests 2023-02-08 13:29:21 +01:00
9c392c0ea4 Use Home room 2023-02-07 23:28:14 +01:00
e95f081cff go 2023-02-07 23:18:45 +01:00
c5a1583220 file & folder cleanup 2023-02-07 23:10:49 +01:00
aefa34a024 Created gymkhana folder 2023-02-07 23:02:20 +01:00
4371d1d386 cambios 2023-02-07 16:21:22 +01:00
Balloonpopper
1709a25452 fix: Debug message for when an item has no ESCLocation 2023-01-19 15:09:55 +01:00
balloonpopper
53c900b36e Simplemouse fixes (#669)
* fix: Simplemouse bounding box size fix
* fix: Bug when exiting game with simplemouse with disconnecting non-connected gamepad
* fix: issue-339. Simplemouse gives an error in the debug when you move on/off ESCItems
* fix: tracks mouse position to allow for mouse tracking as well as on-demand tooltip updates on immediate target change, i.e. rendering doesn't lag a frame behind.
* chore: decouple further by using a signal
* fix: Correct action getting randomly lost with simplemouse
* fix: deleted objects aren't always equated to null.
* fix: clear the tooltip when an action is finished.
* fix: clears tooltip only on successful event completion; debug code cleanup.
* Broken room 5
* fix: Item collisions correctly determined when game resolution = screen resolution
* Update addons/escoria-core/game/core-scripts/esc_item.gd
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
* Update addons/escoria-ui-simplemouse/game.gd
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
* fix: Reverted default UI to 9 verbs
Co-authored-by: Balloonpopper <balloonpopper@git.com>
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
2023-01-12 22:38:06 +11:00
Balloonpopper
2a55da5067 feat: Add thinking avatar scene for Mark 2022-12-15 17:14:40 -05:00
Balloonpopper
68f55e2d5a feat: Updated room 6 conversation 2022-12-09 10:43:15 +01:00
Balloonpopper
3e93fd31c6 fix: Trimmed audio files 2022-12-04 18:36:00 +01:00
Balloonpopper
79997eaed2 Changes to room 18 to demonstrate problems 2022-12-03 20:27:26 -05:00
Julian Murgia
a131efcfc2 Fix when ESCPlayer is not selectable or interactive manage click through 2022-11-21 20:40:04 +01:00
Duncan Brown
595bbed870 fix: makes this button usable again 2022-11-13 16:38:15 +01:00
Duncan Brown
0a0a57bd02 First pass at blocking camera command. 2022-11-13 16:38:15 +01:00
Balloonpopper
372e3c66cb fix: issue_292 - Corrected navigation polygon for room 4 2022-11-08 20:42:50 +01:00
Balloonpopper
1657c0d452 fix: room 7 lift interaction fixed based on new camera behavior. 2022-10-31 16:44:53 -04:00
Balloonpopper
6ea0c29234 fix: Documentation clarifications 2022-10-24 23:49:07 +02:00
Balloonpopper
ad445cd43b fix: fixes inconsistent return type from queue_event_from_esc 2022-09-12 16:19:24 -04:00
Duncan Brown
689062989b fix: puts these items back at the origin which is necessary so their positions in the scene can be used 2022-08-23 18:48:16 -04:00
balloonpopper
c9e785142f chore: renames items_autoregister_path to inventory_items_path (#620)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-08-09 08:11:36 +02:00
Duncan Brown
0944f601f4 fix: changes 'scenery' node from Node to Node2D so it will respect the visibility of the root (i.e. the room). 2022-07-19 18:32:50 -04:00
balloonpopper
73891443ad Issue 272 - fixes buttons in room 11 and Escoria icon being wrong (#612)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-07-18 21:32:27 +02:00
Julian Murgia
ad79aa69d1 Big refactor: Fix plugin issues when disabling/reenabling plugins (#598)
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com>
Co-authored-by: Duncan Brown <duncan@prometheussoftware.ca>
2022-07-10 20:40:08 +02:00
Matteo Piovanelli
245e9fa826 fix: Fixes typo in say statement (#600) 2022-06-10 07:22:52 +02:00
balloonpopper
641cd9f7cb feat: room6 New graphics (#532)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-05-19 14:28:36 +02:00
balloonpopper
fa5e57aa4e fix: Fix #168 as turn to in room 10 didn't work correctly (#597)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-05-13 10:54:20 +02:00
Balloonpopper
152d92372e feature: Added ability to use Escoria variables with the custom command 2022-05-11 19:19:36 +02:00
Duncan Brown
77ba581398 fix: room breaks since it wasn't positioned correctly 2022-05-11 19:18:05 +02:00
Duncan Brown
aeffe09e34 fix: avoids being able to pause during transitions; also moves pausing request responsibility to UI; also fixes issue w/ trying to pause during intro and main menu 2022-05-11 19:18:05 +02:00
Duncan Brown
738ce0debc fix: implement varargs for ESC commands. 'custom' makes use of this #592 2022-05-02 22:50:57 +02:00
Duncan Brown
f69b29da29 fix: eliminates intermittent flicker with UI; NO_UI shouldn't be allowed for :setup events 2022-04-30 20:06:13 +02:00
balloonpopper
72e6517a35 fix: Enforce rooms to be located at (0,0) (#576)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-04-27 18:42:18 +02:00
Duncan Brown
3acf5ebe2a fix: incorrect dialog player type 2022-04-23 19:19:53 +02:00
balloonpopper
488b20656d feat: New room 15 files (#575)
Co-authored-by: Balloonpopper <balloonpopper@git.com>
2022-04-23 18:55:57 +02:00
Balloonpopper
eeea2d0e5a refactor: remove deprecated debug command 2022-04-21 09:54:02 +02:00
Balloonpopper
1db0bc4a39 fix: correct change nodes of node type to node2d type to fix transition bug 2022-04-19 16:26:03 +02:00
Duncan Brown
9db27c6a74 fix: fixes issue w/ bottle from room9 and inventory across rooms; fixes issue w/ room10 and text rendering 2022-04-19 16:25:26 +02:00
Duncan Brown
b985c42e08 fix: change hotspots Node to Node2D to allow for proper room visibility swapping 2022-04-19 16:25:26 +02:00
Duncan Brown
6d98e7bdce fix: should now also prevent areas from spawning events; also removes a superfluous variable 2022-04-08 21:18:57 +02:00
Duncan Brown
503d6134dd fix: eliminates the need to run two batches of ESC commands for loading games by introducing an extra ESC command; also corrects situations where transitions that are mixed and matched don't work together; and additional cleanup 2022-04-08 21:18:57 +02:00
Duncan Brown
114ef2fc55 wip: rough attempt at properly incorporating existing coroutines to correctly place room swapping. 2022-04-08 21:18:57 +02:00